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AIWC Rules P6

Chansol Hong edited this page Aug 6, 2019 · 1 revision

Previous Page - Section 2 - Rules (5/9)


Section 2 - RULES

8) Corner Kick

A corner kick can happen after either a deadlock in corner area or a ball out. In the corner kick, one team gets the ball ownership and initiates the game by the owner team’s F2 robot kicking the ball. Within a corner kick, no robots except the ball owner team’s F2 robot can move until one of following happens:

① The ball owner team’s F2 robot kicks the ball.

② 3 seconds have been passed without the ball touched by the robot.

Based on where the corner of interest is located and which team has the ball ownership, different corner kick formations are used.

8-1. Corner Kick by Defense

If the corner of interest is located closer to the ball owner team’s goal, a defensive corner kick formation is used.


Corner Kick by Defense Formation 1 (Ball Owner: Team A)

Corner Kick by Defense Formation 1 Positions and Orientations
Team A
Ball Owner
Team B
Not Ball Owner
GK (-3.8, 0.0) π/2 (3.8, 0.0) -π/2
D1 (-2.25, 1.0) -π/2 (1.5, -0.45) π
D2 (-3.25, 1.0) -π/2 (1.5, 0.45) π
F1 (-3.25, 0) 0 (0.5, -0.8) π
F2 (-2.75, 2.0) -π/2 (0.5, 0.8) π
Soccer Ball (-2.75, 1.5)


Corner Kick by Defense Formation 2 (Ball Owner: Team A)

Corner Kick by Defense Formation 2 Positions and Orientations
Team A
Ball Owner
Team B
Not Ball Owner
GK (-3.8, 0.0) π/2 (3.8, 0.0) -π/2
D1 (-3.25, 1.0) π/2 (1.5, -0.45) π
D2 (-2.25, 1.0) π/2 (1.5, 0.45) π
F1 (-3.25, 0) 0 (0.5, -0.8) π
F2 (-2.75, -2.0) π/2 (0.5, 0.8) π
Soccer Ball (-2.75, -1.5)

Note that positions of some robots in two defensive corner kick formations are not vertically flipped versions of each other (all defenders and Team B’s forwards positions are switched). In case when Team B is the ball owner, the positions and orientations will be rotated by π with two team’s roles swapped.

8-2. Corner Kick by Offense

If the corner of interest is located farther from the ball owner team’s goal, an offensive corner kick formation is used.


Corner Kick by Offense Formation 1 (Ball Owner: Team A)

Corner Kick by Offense Formation 1 Positions and Orientations
Team A
Ball Owner
Team B
Not Ball Owner
GK (-3.8, 0.0) π/2 (3.8, 0.0) -π/2
D1 (3.25, 1.0) -π/2 (3.25, -0.5) π/2
D2 (2.25, 1.0) -π/2 (3.25, 0.5) π/2
F1 (2.25, 0) 0 (2.25, -0.5) π/2
F2 (2.75, 2.0) -π/2 (2.25, 0.5) π/2
Soccer Ball (2.75, 1.5)


Corner Kick by Offense Formation 2 (Ball Owner: Team A)

Corner Kick by Offense Formation 2 Positions and Orientations
Team A
Ball Owner
Team B
Not Ball Owner
GK (-3.8, 0.0) π/2 (3.8, 0.0) -π/2
D1 (2.25, -1.0) π/2 (3.25, -0.5) -π/2
D2 (3.25, -1.0) π/2 (3.25, 0.5) -π/2
F1 (2.25, 0) 0 (2.25, -0.5) -π/2
F2 (2.75, -2.0) π/2 (2.25, 0.5) -π/2
Soccer Ball (2.75, -1.5)

Note that positions of some robots in two offensive corner kick formations are not vertically flipped versions of each other (all defenders and Team A’s forwards positions are switched). In case when Team B is the ball owner, the positions and orientations will be rotated by π with two team’s roles swapped.


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