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CorsixTH 0.01
released 2012-03-24
New features include awards at the end of the year, a new mode called "Free Build Mode" and priorities for adviser messages. Furthermore there are as usual of course a lot of bugs that have been squashed! You can find the changelog at the bottom of the page.
Note: This release was created when we were hosted at Google Code, which is why the links point there.
Operating System | Download Type | Link |
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Windows | Installer (both 32-bit and 64-bit) | CorsixTH-0.01b-Installer.exe |
OS X | Universal Package | CorsixTH-0.01b-OSX.dmg |
Linux | 32-bit (x86) Debian Package | corsix-th_0.01b_i386.deb |
Linux | 64-bit (amd64) Debian Package | corsix-th_0.01b_amd64.deb |
Any | Source Code | CorsixTH-0.01b-Source.tar.gz |
(Click on this image to watch a video on Youtube)
- Earthquakes
- Epidemics
- Handyman priorities
- Rats
- Graphs
- Visual effects on patients with serious radiation and jellyitis.
- Fullscreen animations such as the level screen and winning letter.
- If the X-Ray Viewer is inaccessible in the Operating Theatre no image will be shown on it.
- If the user exits the game via "the cross" when in windowed mode settings are not saved.
- Radiators and other "edge tile" objects occupy a whole tile instead of just one edge of the tile.
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Added: A host of awards given at year end.
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Added: A new mode: Free Build Mode. In this mode you don't have to worry about money. All custom maps can be played in this mode.
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Added: Patient animations such as yawning and checking watch when waiting.
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Change: The queue size for a room can be set to 0 to prevent patients from going there.
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Change: Patients now spend some more time in the ward.
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Fix: Crash when removing a room that has humanoids on their way to it.
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Fix: Patients sitting down, but about to get a soda got ordered to sit down again.
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Fix: A crash could occur if a new room was accepted when there were multiple types of objects left to place.
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Fix: Emergencies with diseases not available on a level no longer happen.
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Fix: The VIP no longer makes staff be called to the rooms he visits.
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Fix: With multiple reception desks new patients now find their way to the reception with the least queue size.
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Fix: The wrong amount of money was returned when selling a room.
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Fix: Aliens could not be cured on the last two levels.
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Fix: The transparent walls setting made new rooms remove outer walls.
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Fix: Sometimes patients who had left the hospital could still wait for a new room, making said room impossible to build.
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Fix: A crash when the staff member left a room before the patient.
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Fix: Build cost of objects were not always correct.
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Added: The save and load dialogs can now sort both ascending and descending and are a little more spacy.
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Added: More messages in the progress report dialog.
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Added: More advice in different situations from the adviser.
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Added: Adviser messages now has priorities, making more important messages appear faster.
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Change: When the mouse cursor leaves the game window it will stop scrolling the in-game world.
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Change: The message when a crash occurs is now a little more informative, and humanoids no longer get stuck as easily.
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Fix: The staff management window is now updated when staff is hired or fired from outside the window itself.
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Fix: If the desired language cannot be loaded on startup the game now reverts to English instead of crashing.
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Fix: The game could not autosave if the save or load dialog was open.
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The auto-scroll setting is now saved between sessions.
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The adviser can now be turned off from the top menu.
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The game uses a new icon.
- Fix: The game no longer crash just because the map builder has not added any access roads from the edge of the map.
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