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About Beta2
released 2010-03-24
After three months of development since the previous release, we are proud to present CorsixTH beta 2. The aim of this release is to give a report of our progress and attract more players and (hopefully) contributors to the project. Since beta 1, a great number of new features and improvements were implemented (see changelog below). Generally, playability has been vastly improved by implementing more elements of the original game that were still missing in the previous release. Furthermore, we introduced a translation system and a new main menu, and are thus now looking for help in the following areas:
- Coding
- Artwork (main menu background and UI)
- Translations (new languages and completion of existing languages)
If you're willing to contribute in one of these areas, we gladly invite you to do so. Otherwise, just enjoy this release, and spread the word to your friends.
(Click on this image to watch a video on Youtube)
- Save / Load functionality.
- A tutorial is offered to the player at the start of the game.
- Emergencies may happen every now and then.
- Patients and staff now have a need for heat (from radiators) in order to stay happy. Patients will also get thirsty (build drinks machines) and will need a bathroom sooner or later, and staff will ask for a salary raise when unhappy.
- Machines will need repair now and then. A dialog that shows necessarry information is displayed when the machine is clicked.
- The training room can now be built, where doctors can increase their skill and get additional traits if a consultant is present.
- When a patient cannot be cured or a room is missing a fax will arrive and ask the player what to do.
- A new string system that allows us to add new (translatable) text to the game, correct mistakes in existing languages and add new languages.
- Tooltips are displayed when hovering over buttons for some time.
- Hospital reputation system.
- Humurous disease description faxes are now shown when a disease is first diagnosed.
- Room blueprints can be resized during the build process.
- A lot of other small improvements.
- A great number of bugs have been squashed. Most remaining bugs are no longer fatal, and can be continued from.
- Dynamic information bar in the bottom right corner of the UI added. It shows information about entities beneath the mouse cursor.
- New Dialogs: Hospital Policy, Drug Casebook, Bank Manager, Staff Management, Town Map (work in progress), Main Menu
- Many new key shortcuts (see Hotkeys wiki page for full list).
- Dialogs can now be re-positioned by dragging them to where they are wanted.
- Added floating money signs to better indicate where money is coming from.
- Added comments from the advisor in more situations.
- 10 new diseases.
- Additional functional diagnosis rooms: General Diagnosis, Ultrascan, X-Ray
- New treatment room: Hair Restorer
- Room queues should now re-balance themselves when new rooms are built.
- Norwegian (bokmål).
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