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Edvin Linge edited this page Jan 4, 2014 · 4 revisions

released 2011-06-24

Another release, just as scheduled! At the bottom of the page you'll find the changelog.

Downloads

Note: This release was created when we were hosted at Google Code, which is why the links point there.

Operating System Download Type Link
Windows Installer (both 32-bit and 64-bit) CorsixTH-Beta7-Installer.exe
OS X Universal Package CorsixTH-Beta7-OSX.dmg
Linux 32-bit (x86) Debian Package corsix-th_0.7-beta-1_i386.deb
Linux 64-bit (amd64) Debian Package corsix-th_0.7-beta-1_amd64.deb
Any Source Code CorsixTH-Beta7-Source.tar.gz

Media

First glimpse of CorsixTH Beta 7

Contact Links

Other Links

Changelog

Known Issues

  • If the X-Ray Viewer is inaccessible in the Operating Theatre the whole room will be unusable.
  • There are still many features which are not yet implemented including trash, earthquakes, epidemics and awards.
  • The graph window doesn't show any graphs.
  • Handyman priorities are not yet fully implemented.

Gameplay

  • Added: Staff severance pay.

  • Added: Patients may die if they don't get treated in time.

  • Added: Doctors slowly gain skill when working.

  • Added: Extra objects and the number of trainees influence speed of training in the training room.

  • Added: Even with no research new machines will eventually become available.

  • Added: Some patients have started littering your hospital with soda cans! Make sure you have enough handymen to keep your hospital clean.

  • Added: Modern heating systems aren't as reliable as they used to be. Prepare for breakdowns now and then.

  • New disease: Alien DNA! Note that there are still a few glitches to fix concerning this new disease.

  • Change: Vending maintenance costs have increased throughout the world and as a result Sodas now cost $20, up from $15.

  • Change: Heating costs are calculated on a per day basis, rather than per month.

  • Change: Machine and drug improvements are now made evenly across all eligible objects rather than maxing one at a time.

  • Change: Humanoids never meander outside anymore.

  • Fix: Handymen no longer crash the game when trying to water an unreachable plant.

  • Fix: Staff resting in the staff room should keep their sofa until fully rested if there's nothing else to do.

  • Fix: The player can't hire new staff or pay bonuses without a positive balance.

User Interface

  • Added: The graph window, no graphs yet though.

  • Added: Right click menu in the queue dialog.

  • Added: Confirmation dialog when about to fire a member of staff.

  • Fix: If there is only one person who is in an emergency, use the singular form in the sentence.

  • Fix: The pickup item button in the edit room dialog is now fully functional.

  • Fix: The pointer should no longer jump around in Linux when using SDL.

Graphics

  • Added: The scanner uses more than one animation.

  • Fix: Some objects were cut in half after a relocation.

Translations

  • Change: If the specified language is not found, try to revert to English.
  • Fix: Competitor names are now translatable.
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