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ui_system::ui_visual
Paweł Waligóra edited this page May 21, 2024
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base class for any ui element that has to be rendered
#include "ui_visual.h"
ui_system::ui_visual
subclasses:
Don't use ui_system::ui_visual
directly, rather use one of the subclasses.
- engine
- scripts_system
- scene_loader
- time_system
-
input_system
- input_system::key_held
- input_system::key_events
- input_system::subscribe() (deprecated)
- input_system::axis_state()
- input_system::key_bind
- input_system::axis
- input_system::double_axis
- input_system::triple_axis
- input_system::axis2
- input_system::double_axis2
- input_system::triple_axis2
- input_system::axis-choice
- renderer
- physics
- ui_system
- game