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Useful resources
Paweł Waligóra edited this page Apr 14, 2024
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https://gamedev.stackexchange.com/questions/26501/how-does-a-collision-engine-work https://stackoverflow.com/questions/12662891/how-can-i-pass-a-member-function-where-a-free-function-is-expected https://www.game-developers.org/how-to-make-a-game-engine-the-beginners-guide-to-build-a-game-engine#7_Spatial_Partitioning
- engine
- scripts_system
- scene_loader
- time_system
-
input_system
- input_system::key_held
- input_system::key_events
- input_system::subscribe() (deprecated)
- input_system::axis_state()
- input_system::key_bind
- input_system::axis
- input_system::double_axis
- input_system::triple_axis
- input_system::axis2
- input_system::double_axis2
- input_system::triple_axis2
- input_system::axis-choice
- renderer
- physics
- ui_system
- game