Releases: fastrgv/AdaVenture
Releases · fastrgv/AdaVenture
31nov19
ver 1.5.6 -- 31nov19
- Carnivorous beetles are now deadly if you linger too long.
- Added & improved death-scream sounds.
- Now deliver two executables for Mac/OSX, defaulted to Low-Dpi.
26nov19
ver 1.5.5 -- 26nov19
- Repaired a library problem with GNU/Linux build that limited portability.
- Added skylight and improved lighting in ninth maze.
- Added frame for castle skylight.
19nov2019
ver 1.5.4 -- 19nov19
- Added infestations of carnivorous beetles.
- Added new music in labyrinth.
- Mazes are now subterranian and claustrophobic.
31oct2019
ver 1.5.3 -- 31oct19
- New feature allows v-key to save current game, for a restart later.
1jul2019
ver 1.5.2 -- 02jul19
- Minor corrections to mazes 5,7;
- Updated SDL2 to version 2.0.9
- Updated Ada binding to SDL2
- Added two new levels with greater difficulty due to heavy dark fog and other variations;
- Randomized black key locations;
28mar2019
ver 1.5.1 -- 28mar19
- Doorways between labyrinth and adjacent mazes now see-through.
25mar2019
ver 1.5.0 -- 25mar19
- Improved fog;
- Maze doors are now see-through, whenever possible;
- Various corrections;
28dec2018
ver 1.4.0 -- 28dec18
- Zoom key z (return to default) is now incremental, like n & f;
- Revised game Controller settings;
- Now deliver 7z archives for better compression and simplicity of extraction on all 3 platforms.
13dec2018
ver 1.3.9 -- 13dec18
- Added zoom keys z,n,f [default,Nearer,Further] to supplement mouse wheel.
7dec2018
ver 1.3.8 -- 7dec18
- Added exterior wind sound;
- Improved portability of linux build;