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Project directories and hierarchy

Roberto de Deus Barbosa Murta edited this page Nov 8, 2019 · 2 revisions

All game resources must be placed in their correct directory. The engine will not search for media files placed randomly. Files must be stored as shown below:

Element Directory
Entity sprites <my-project>/entities/
Entity sprite normalmaps <my-project>/entities/normalmaps/
Particle bitmaps <my-project>/particles/
Sound Effects <my-project>/soundfx/
*.par files <my-project>/effects/
*.esc files <my-project>/scenes/
*.ent files <my-project>/entities/
.ethproj <my-project>/
main.angelscript <my_project>/
app.enml <my_project>/

As a new project is created (File > New project in the projects tab), Ethanon Editor creates all directories and copies all necessary files automatically into it.

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