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StaffRollDemoObj

Super Hackio edited this page Nov 29, 2023 · 2 revisions

Note: This only applies to GLE-V3 and up

This object lets you activate the Credits layout from the original game.
Generally you'll use this in a level dedicated to being a credits level.

Field Type Status Description
SW_APPEAR Switch
[REQUIRED]
NEW When activated, the credits will start playing on top of the active gameplay.
SW_DEAD Switch NEW Gets activated when the credits have finished
SW_B Switch NEW Activate this switch to have the credits pause when the next "page turn" would occur.
Deactivate this switch to resume the credits.

When the credits are finished, SW_DEAD is activated (if setup, that is), however, the layout will remain on screen until the next scene change.
It is recommended that once the credits are complete, you warp the player elsewhere to get rid of the layout.
Alternatively, edit the layout's animations to make it end while being invisible.

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