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Requirements
1.1 - The user shall be able to select start to begin the game.
1.2 - The user shall be able to select settings to enter the settings screen.
1.3 - The user shall be able to select achievements to enter the achievements screen.
1.4 - The user shall be able to select high scores to enter the high scores screen.
1.5 - The user shall be able to select quit in order to exit the game.
2.1 - The user shall be able to press spacebar in order to jump.
2.2 - The user shall be able to collect coins.
2.3 - The user shall be able to die.
2.4 - The user shall be able to fall of the playable area.
2.5 - The user shall be able to earn achievements
2.6 - The user shall be able to be killed by spikes
2.7 - The user can be killed by non-playable characters.
2.8 - The user shall experience a map that is procedural generated.
2.9 - The user shall be able to collect speed boosts.
2.10 - The user shall be able to see their high score update based upon previous play-throughs.
2.11 - The user shall be able to view their health bar.
2.12 - The user shall be able to collect health potions.
2.13 - The user shall be greeted with a play again screen upon death.
3.1.1 - The user shall be able to select music in order to turn it off.
3.1.2 - The user shall be able to select music in order to turn it on.
3.2.1 - The user shall be able to select sound in order to turn it off.
3.2.2 - The user shall be able to select sound in order to turn it on.
3.3 - The user shall be able to select help in order to view tutorials.
3.4 - The user shall be able to select credits to view the game creators.
3.5 The user shall be able to select back to return to the home screen.
4.1 - The user shall be able to select yes in order to start a new game.
4.2 - The user shall be able to select main menu PLACEHOLDER
4.3 - The user shall be able to select high scores to enter the high scores screen.
5.1 - The user shall be able to select an achievement in order to view a description of it.
5.2 - The user shall be able to scroll the achievement page to see all the achievements.