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Project Description
tariq edited this page Sep 5, 2020
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We are making a mobile game that is a 2d-platformer. This will be an adventure game where the player has to survive in an procedural-generated world where they survive off of collectibles and attempt to score as high as possible.
When it comes to high-level features:
- Procedural-generated levels, so every game you start will have a randomly generated world.
- The game will continually scale, so as long as you are alive the map will continue to generate, and stops when the user dies.
- Movement mechanics will involve user-skill, so the user will have to make the correct move in order to continue surviving.
- There will be an achievement and stat-tracker, so the user's achievements and statistics they've accumulated will be tracked and stored.
The platform that we are targeting are mobile operating systems, so iOS and Android.