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Nachum Barcohen edited this page Apr 20, 2020 · 3 revisions

Community Meetings

The Vega Strike development team strives to meet up in a video conference and discuss things once in a while. The meeting's main goal is to get to know each other and to discuss ongoing matters. Sometimes decisions are made during those meetings, and the goal of this page is to record those decisions.


VegaStrike Revival Kickoff Meeting - 2020.04.20

  • Remove server/multiplayer related code completely. #60
  • Refactor Unit.cpp and merge the different Unit related classes together. #73
  • Remove OGRE integration code, and consider using a different game engine in the future (Godot, Vulkan, etc). #71 #72