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All Known Config Settings (WIP)
Stephen G Tuggy edited this page May 13, 2022
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1 revision
Section | Subsection | Setting Name | Data Type | Default Value |
---|---|---|---|---|
AI | assist_friend_in_need | bool | true | |
AI | HullDamageAnger | int32_t | 10 | |
AI | HullPercentForComm | float | 0.75F | |
AI | ShieldDamageAnger | int32_t | 1 | |
audio | afterburner_gain | float | 0.5F | |
audio | ai_high_quality_weapon | bool | false | |
audio | ai_sound | bool | true | |
audio | audio_max_distance | float | 1000000.0F | |
audio | audio_ref_distance | float | 4000.0F | |
audio | automatic_docking_zone | string | "automatic_landing_zone.wav" |
|
audio | battleplaylist | string | "battle.m3u" |
|
audio | buzzing_distance | float | 5.0F | |
audio | buzzing_needs_afterburner | bool | false | |
audio | buzzing_time | float | 5.0F | |
audio | cache_songs | string | "../music/land.ogg" |
|
audio | cross_fade_music | bool | true | |
audio | Doppler | bool | false | |
audio | DopplerScale | float | 1.0F | |
audio | every_other_mount | bool | false | |
audio | explosion_closeness | float | 0.8F | |
audio | exterior_weapon_gain | float | 0.35F | |
audio | frequency | int32_t | 48000 | |
audio | high_quality_weapon | bool | true | |
audio | loading_sound | string | "../music/loading.ogg" |
|
audio | lossplaylist | string | "loss.m3u" |
|
audio | loss_relationship | float | -0.1F | |
audio | MaxSingleSounds | int32_t | 8 | |
audio | MaxTotalSounds | int32_t | 20 | |
audio | max_range_to_hear_weapon_fire | double | 100000.0 | |
audio | min_weapon_sound_refire | float | 0.2F | |
audio | missionvictorysong | string | "../music/victory.ogg" |
|
audio | Music | bool | true | |
audio | music_layers | int32_t | 1 | |
audio | music_muting_fadein | float | 0.5F | |
audio | music_muting_fadeout | float | 0.2F | |
audio | music_volume | float | 0.5F | |
audio | music_volume_down_latency | float | 2.0F | |
audio | music_volume_up_latency | float | 15.0F | |
audio | newssong | string | "../music/news1.ogg" |
|
audio | panicplaylist | string | "panic.m3u" |
|
audio | peaceplaylist | string | "peace.m3u" |
|
audio | Positional | bool | true | |
audio | shuffle_songs | bool | true | |
audio | shuffle_songs.clear_history_on_list_change | bool | true | |
audio | shuffle_songs.history_depth | size_t | 5U | |
audio | Sound | bool | true | |
audio | sound_gain | float | 0.5F | |
audio | threadtime | int32_t | 1 | |
audio | time_between_music | float | 180.0F | |
audio | victoryplaylist | string | "victory.m3u" |
|
audio | victory_relationship | float | 0.5F | |
audio | Volume | float | 100.0F | |
audio | weapon_gain | float | 0.25F | |
cockpitaudio | automatic_landing_zone | string | "als" |
|
cockpitaudio | automatic_landing_zone1 | string | "als" |
|
cockpitaudio | automatic_landing_zone2 | string | "als" |
|
cockpitaudio | autopilot_available | string | "autopilot_available" |
|
cockpitaudio | autopilot_disabled | string | "autopilot_disabled" |
|
cockpitaudio | autopilot_enabled | string | "autopilot" |
|
cockpitaudio | autopilot_unavailable | string | "autopilot_unavailable" |
|
cockpitaudio | comm | string | "vdu_c" |
|
cockpitaudio | comm_preload | bool | false | |
cockpitaudio | compress_change | string | "compress_burst" |
|
cockpitaudio | compress_interval | int32_t | 3 | |
cockpitaudio | compress_loop | string | "compress_loop" |
|
cockpitaudio | compress_max | int32_t | 3 | |
cockpitaudio | compress_stop | string | "compress_end" |
|
cockpitaudio | docking_complete | string | "docking_complete" |
|
cockpitaudio | docking_denied | string | "request_denied" |
|
cockpitaudio | docking_failed | string | "docking_failed" |
|
cockpitaudio | docking_granted | string | "request_granted" |
|
cockpitaudio | examine | string | "vdu_b" |
|
cockpitaudio | jump_engaged | string | "jump" |
|
cockpitaudio | manifest | string | "vdu_a" |
|
cockpitaudio | missile_switch | string | "vdu_d" |
|
cockpitaudio | objective | string | "vdu_c" |
|
cockpitaudio | overload | string | "overload" |
|
cockpitaudio | overload_stopped | string | "overload_stopped" |
|
cockpitaudio | repair | string | "vdu_a" |
|
cockpitaudio | scanning | string | "vdu_c" |
|
cockpitaudio | shield | string | "vdu_d" |
|
cockpitaudio | sounds_extension_1 | string | "\n" |
|
cockpitaudio | sounds_extension_2 | string | "\n" |
|
cockpitaudio | sounds_extension_3 | string | "\n" |
|
cockpitaudio | sounds_extension_4 | string | "\n" |
|
cockpitaudio | sounds_extension_5 | string | "\n" |
|
cockpitaudio | sounds_extension_6 | string | "\n" |
|
cockpitaudio | sounds_extension_7 | string | "\n" |
|
cockpitaudio | sounds_extension_8 | string | "\n" |
|
cockpitaudio | sounds_extension_9 | string | "\n" |
|
cockpitaudio | target | string | "vdu_b" |
|
cockpitaudio | target_reverse | string | "vdu_a" |
|
cockpitaudio | undocking_complete | string | "undocking_complete" |
|
cockpitaudio | undocking_failed | string | "undocking_failed" |
|
cockpitaudio | vdu_static | string | "vdu_static" |
|
cockpitaudio | view | string | "vdu_b" |
|
cockpitaudio | weapon_switch | string | "vdu_d" |
|
general | audio_atom | float | 0.05555555556F | |
general | command_interpretor | bool | false | |
general | custompython | string | "import custom;custom.processMessage" |
|
general | debug_config | bool | true | |
general | debug_fs | uint8_t | 0U | |
general | default_mission | string | "test/test1.mission" |
|
general | deleteoldsystems | bool | true | |
general | dockingtime | float | 20.0F | |
general | docking_fee | Currency | 0.00 | |
general | empty_mission | string | "internal.mission" |
|
general | force_anonymous_mission_names | bool | true | |
general | fuel_docking_fee | Currency | 0.00 | |
general | galaxy | string | "milky_way.xml" |
|
general | garbagecollectfrequency | int32_t | 20 | |
general | intro1 | Rich Text | "Welcome to Vega Strike! Use ...." |
|
general | intro2 | Rich Text | "The #8080FFt#000000 key targets objects;... |
|
general | intro3 | Rich Text | "go to another star system, buy a jump ..." |
|
general | intro4 | Rich Text | "wireframe jump-point and press ..." |
|
general | intro5 | Rich Text | "When you get close a green box will appear...." |
|
general | jump_key_delay | float | 0.125F | |
general | load_last_savegame | bool | false | |
general | new_game_save_name | string | "New_Game" |
|
general | numoldsystems | int32_t | 6 | |
general | PercentageSpeedChangeToFaultSearch | float | 0.5F | |
general | persistent_mission_across_ship_switch | bool | true | |
general | pitch | float | 0.0F | |
general | quick_savegame_summaries | bool | true | |
general | quick_savegame_summaries_buffer | size_t | 16384U | |
general | remember_savegame | bool | true | |
general | remove_downgrades_less_than_percent | float | 0.9F | |
general | remove_impossible_downgrades | bool | true | |
general | roll | float | 0.0F | |
general | simulation_atom | float | 0.1F | |
general | times_to_show_help_screen | int32_t | 3 | |
general | trade_interface_tracks_prices | bool | true | |
general | trade_interface_tracks_prices_toprank | size_t | 10U | |
general | verbose_output | uint8_t | 0U | |
general | wheel_increment_lines | int32_t | 3 | |
general | while_loading_starsystem | bool | false | |
general | write_savegame_on_exit | bool | true | |
general | yaw | float | 0.0F | |
graphics | automatic_landing_zone_warning | string | "comm_docking.ani" |
|
graphics | automatic_landing_zone_warning1 | string | "comm_docking.ani" |
|
graphics | automatic_landing_zone_warning2 | string | "comm_docking.ani" |
|
graphics | automatic_landing_zone_warning_text | Rich Text | "Now Entering an \"Automatic Landing Zone\"." |
|
graphics | draw_heading_marker | bool | false | |
graphics | (hud) | draw_rendered_crosshairs | bool | true |
graphics | hud | AlreadyNearMessage | Rich Text | "#ff0000Already Near#000000" |
graphics | hud | armor_hull_size | float | 0.55F |
graphics | hud | AsteroidsNearMessage | Rich Text | "#ff0000Asteroids Near#000000" |
graphics | hud | basename:basename | bool | true |
graphics | hud | BoxLineThickness | float | 1.0F |
graphics | hud | completed_objectives_last | bool | true |
graphics | hud | crosshairs_on_chasecam | bool | false |
graphics | hud | crosshairs_on_padlock | bool | false |
graphics | hud | damage_report_heading | Rich Text | "#00ff00DAMAGE REPORT\n\n" |
graphics | hud | debug_position | bool | false |
graphics | hud | DiamondLineThickness | float | 1.0F |
graphics | hud | DiamondRotationSpeed | float | 1.0F |
graphics | hud | DiamondSize | float | 2.05F |
graphics | hud | display_relative_velocity | bool | true |
graphics | hud | display_warp_energy_if_no_jump_drive | bool | true |
graphics | hud | drawAllTargetBoxes | bool | false |
graphics | hud | drawAlwaysITTS | bool | false |
graphics | hud | drawLineToITTS | bool | false |
graphics | hud | drawLineToTarget | bool | false |
graphics | hud | drawLineToTargetsTarget | bool | false |
graphics | hud | drawNavSymbol | bool | false |
graphics | hud | drawNavSymbol | bool | false |
graphics | hud | DrawTacticalTarget | bool | false |
graphics | hud | DrawTargettingBoxes | bool | true |
graphics | hud | DrawTargettingBoxesInside | bool | true |
graphics | hud | draw_arrow_on_chasecam | bool | true |
graphics | hud | draw_arrow_on_pancam | bool | false |
graphics | hud | draw_arrow_on_pantgt | bool | false |
graphics | hud | draw_arrow_to_target | bool | true |
graphics | hud | draw_blips_on_both_radar | bool | false |
graphics | hud | draw_damage_sprite | bool | true |
graphics | hud | draw_gravitational_objects | bool | true |
graphics | hud | draw_nav_grid | bool | true |
graphics | hud | draw_significant_blips | bool | true |
graphics | hud | draw_star_direction | bool | true |
graphics | hud | draw_unit_on_chasecam | bool | true |
graphics | hud | draw_vdu_view_shields | bool | true |
graphics | hud | draw_weapon_sprite | bool | false |
graphics | hud | EnemyNearMessage | Rich Text | "#ff0000Enemy Near#000000" |
graphics | hud | gun_list_columns | int32_t | 1 |
graphics | hud | invert_friendly_shields | bool | false |
graphics | hud | invert_friendly_sprite | bool | false |
graphics | hud | invert_target_shields | bool | false |
graphics | hud | invert_target_sprite | bool | false |
graphics | hud | invert_view_shields | bool | false |
graphics | hud | ITTSForBeams | bool | false |
graphics | hud | ITTSForLockable | bool | false |
graphics | hud | ITTSLineToMarkAlpha | float | 0.1F |
graphics | hud | ITTSUseAverageGunSpeed | bool | true |
graphics | hud | LockCenterCrosshair | bool | false |
graphics | hud | LockConfirmLineLength | float | 1.5F |
graphics | hud | manifest_heading | Rich Text | "Manifest\n" |
graphics | hud | MaxMissileBracketSize | float | 2.05F |
graphics | hud | message_prefix | Rich Text | "" |
graphics | hud | MinMissileBracketSize | float | 1.05F |
graphics | hud | min_lock_box_size | float | 0.001F |
graphics | hud | min_radarblip_size | float | 0.0F |
graphics | hud | min_target_box_size | float | 0.01F |
graphics | hud | mounts_list_empty | string | "" |
graphics | hud | NavCrossLineThickness | float | 1.0F |
graphics | hud | not_included_in_damage_report | string | "plasteel_hull tungsten_hull isometal_hull" |
graphics | hud | out_of_cone_distance | bool | false |
graphics | hud | PadlockViewLag | float | 1.5F |
graphics | hud | PadlockViewLagFixZone | float | 0.0872F |
graphics | hud | PlanetNearMessage | Rich Text | "#ff0000Planetary Hazard Near#000000" |
graphics | hud | print_damage_percent | bool | true |
graphics | hud | print_faction | bool | true |
graphics | hud | print_fg_name | bool | true |
graphics | hud | print_fg_sub_id | bool | false |
graphics | hud | print_request_docking | bool | true |
graphics | hud | print_ship_type | bool | true |
graphics | hud | projectile_means_missile | bool | false |
graphics | hud | radarRange | float | |
graphics | hud | radarType | string | "WC" |
graphics | hud | radar_search_extra_radius | float | 1000.0F |
graphics | hud | RotatingBracketInner | bool | true |
graphics | hud | RotatingBracketSize | float | 0.58F |
graphics | hud | RotatingBracketWidth | float | 0.1F |
graphics | hud | scale_relationship_color | float | 10.0F |
graphics | hud | shield_vdu_fade | bool | true |
graphics | hud | shield_vdu_thresh0 | float | (varies) |
graphics | hud | shield_vdu_thresh1 | float | (varies) |
graphics | hud | shield_vdu_thresh2 | float | (varies) |
graphics | hud | show_negative_blips_as_positive | bool | true |
graphics | hud | simple_manifest | bool | false |
graphics | hud | StarshipNearMessage | Rich Text | "#ff0000Starship Near#000000" |
graphics | hud | switchToTargetModeOnKey | bool | true |
graphics | hud | switch_back_from_comms | bool | true |
graphics | hud | TacTargetFoci | float | 0.5F |
graphics | hud | TacTargetLength | float | 0.1F |
graphics | hud | TacTargetThickness | float | 1.0F |
graphics | hud | text_background_alpha | float | 0.0625F |
graphics | hud | top_view | bool | false |
graphics | hud | untarget_beyond_cone | bool | false |
physics | autoeject_percent | float | 0.5F | |
physics | debris_time | float | 500.0F | |
physics | difficulty_based_enemy_damage | bool | true | |
physics | eject_cargo_percent | float | 1.0F | |
physics | indiscriminate_system_destruction | float | 0.25F | |
physics | max_dumped_cargo | uint32_t | 15U | |
physics | nebula_shield_recharge | float | 0.5F | |
physics | no_damage_to_docked_ships | bool | true | |
physics | player_autoeject | bool | true | |
physics | system_damage_on_armor | bool | false | |
sound | dj_script | string | "modules/dj.py" |