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GameServer Matrix EnterZone
Amy Zala edited this page Aug 13, 2020
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3 revisions
[MessageID(37)]
struct EnterZone {
MatrixPacket BaseHeader;
ulong InstanceId;
uint ZoneId;
ulong ZoneTimestamp;
byte PreviewModeFlag;
char[8] zoneOwner[8];
byte[16] unk1;
byte HotfixLevel;
ulong MatchId;
byte[5] unk2;
byte[24] zoneName;
byte Unk3;
byte[16] unk_ZoneTime;
ulong Unk4;
ulong Unk5;
ulong Unk6;
ulong Unk7;
ulong Unk8;
byte Unk9;
byte SpectatorModeFlag;
}