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Eric Mor edited this page Aug 8, 2019 · 2 revisions

Keyword: shake

Attributes

length <float> -fade <float>

Used to define the life time and fade of the shake effect.


amplitude <float...>

This field is animatable, so multiple values can be specified to change the amplitude over the lifetime of the effect.


frequency <float...>

This field is animatable, so multiple values can be specified to change the frequency over the lifetime of the effect.


shakeAspect <float>

The aspect ratio. 1.0 (default) respects the current ratio; other values are used to amplify the height of the shake.


table <enum>

The value is one of the following enumeration:

  • random
  • sineY

falloff <float>


flags <bitfield>

Some flags that define certain properties (each bit is a different value), its usage is unknown.


Examples

shake shake-0
	length 0.25 -fade 0.25
	amplitude 3
	frequency 16.0 8.0
	table random
	falloff 0
end
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