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Effect Maps
Eric Mor edited this page May 31, 2023
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5 revisions
Effect maps are one of the way effects can react to environment information from the game. Effect maps are used to retrieve color, height, normal, or velocity information that changes on each point in space.
These are only available when being on a planet.
- Terrain Height:
0xf86c06
- Terrain Gradient:
0x276b1e8
- Terrain Normal:
0xf86c19
- Terrain First Deriv:
0xf86c22
- Terrain Above:
0x1acdb9c
- Terrain Above Binary:
0x1c8a626
- Terrain Beach:
0x1acdb92
- Terrain Beach Binary:
0x1c8a61e
- Terrain Cliff:
0x1acdb88
- Terrain Cliff Binary:
0x1c8a610
- Terrain Seabed:
0x1acdba5
- Terrain Seabed Binary:
0x1c8a62f
- Terrain Live Dead:
0x2c9c762
- Terrain Grass:
0x2c9c763
- Terrain Flora:
0x2c9c764
- Terrain Live Flora:
0x2c9c765
- Terrain Dead Flora:
0x2c9c766
- Terrain Dead Flora Color:
0x2c9c767
- Terrain Specular:
0x2f7dcd2
- Terrain Color:
0x16f280b
- Terrain Water Color:
0x2e831a1
- Terrain Dead Color:
0x2e831af
Only available during cell stage.
- Cell Stage Background:
0x1010003