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Registry
Benjamin Nelson DeMann edited this page Jan 5, 2018
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Registry class to be used by shot and asset objects when creating element instances.
Each department should define a factory method that will return the proper subclass of element for that department.
- _init_(self)
- element_factory(self, filepath)
- maya_element_factory(self, filepath)
- hda_element_factory(self, filepath)
- asset_element_factory(self, filepath)
- shot_element_factory(self, filepath)
- cycle_element_factory(self, filepath)
- create_element(self, department, filepath=None)