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Releases: banyapon/Blender-Aframe-Exporter

Version 1.0.5 - Local Server Supported!

07 Aug 01:58
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This update to the Blender A-Frame Exporter enhances the development workflow by introducing a built-in local server, eliminating the need for external tools like VS Code and Live Preview. Now, you can preview your exported A-Frame scenes directly in your browser with a single click!

Key Features:

Integrated Local Server: Easily launch a local server directly from the add-on's interface, making it simple to test and iterate on your WebXR experiences.
Screenshot 2024-08-07 085250

Port Selection: Customize the server port to avoid conflicts with other applications.
Streamlined Workflow: No more switching between Blender and other tools for local testing.

Important Notes:
Screenshot 2024-08-07 085311

Antivirus/Firewall: Ensure your antivirus or firewall software is not blocking the chosen port. You might need to add an exception for the port to allow the server to run.
Port Conflicts: If you encounter issues starting the server, try a different port number.
Development Focus: The built-in server is primarily for development and testing. For production deployments, consider using a more robust web server solution.
Getting Started:

Download and install the add-on from the Releases page.
Create or open your scene in Blender.
Go to File > Export > A-Frame (.html).
Screenshot 2024-08-07 085239

In the export settings, enable the "Start Local Server" option and choose a port number.
Click Export A-Frame. Your scene will be exported, and the local server will start automatically.
Open your web browser and navigate to http://localhost:[port number] to view your scene.
We hope this update improves your WebXR development workflow! Please share your feedback and any issues you encounter so we can continue to enhance the add-on.

Happy exporting and testing!

Asst. Prof. Banyapon Poolsawas
Deputy Dean of Colliege of Creative Design and Entertainment Technology
Dhurakij Pundit University, Bangkok, Thailand

Version 1.0.2 VR Controller Supported

06 Aug 03:09
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#Blender A-Frame Exporter v1.0.2

Summary:

The initial release of the Blender A-Frame Exporter introduces a streamlined workflow for transforming your Blender 3D scenes into interactive web experiences powered by A-Frame. This version focuses on the essential tools for creating VR/AR content directly from Blender, with a particular emphasis on VR-ready experiences.

#Key Features:

Effortless Export: Export your Blender scene as an A-Frame HTML file and accompanying GLB model with a single click.
Collision-Ready: Enable basic collision detection on exported models to build interactive experiences.
Camera Navigation: Include WASD controls for easy camera movement in the A-Frame scene.
VR Controller Support: Add VR controller interaction to your scenes for testing using the "Immersive Web Emulator" Chrome extension (https://chromewebstore.google.com/detail/immersive-web-emulator/cgffilbpcibhmcfbgggfhfolhkfbhmik?hl=en).
Known Issues:

Light Baking: Light baking is not yet supported in this version. We are working to include this feature in future updates.
Limited Optimization: Exported models may not be fully optimized for web performance. Future updates will address this.
Getting Started:

Download and install the add-on from the Releases page.
Create or open your scene in Blender.
Go to File > Export > A-Frame (.html).
Choose your save location and click Export A-Frame.
To test VR interactions, install the "Immersive Web Emulator" Chrome extension and open your exported HTML file in Chrome.
We're excited to see the immersive VR experiences you create with the Blender A-Frame Exporter! Please share your feedback and suggestions to help us improve the add-on in future releases.

#Happy exporting!

#Asst. Prof. Banyapon Poolsawas
College of Creative Design and Entertainment Technology, Dhurakij Pundit University, Thailand

Blender 4.1.1+ Compatible

05 Aug 17:31
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Blender A-Frame Exporter v1.0.0

The initial release of the Blender A-Frame Exporter brings a streamlined workflow for transforming your Blender 3D scenes into interactive web experiences powered by A-Frame. This version focuses on the essential tools for getting started with creating VR/AR content directly from Blender.

Key Features:

Effortless Export: Export your Blender scene as an A-Frame HTML file and accompanying GLB model with a single click.
Collision-Ready: Enable basic collision detection on exported models to build interactive experiences.
Camera Navigation: Include WASD controls for easy camera movement in the A-Frame scene.
Known Issues:

Limited Optimization: Exported models may not be fully optimized for web performance. Future updates will address this.
Basic Collision: Initial collision detection is simple; more advanced physics features will be added in subsequent versions.
Getting Started:

Download and install the add-on from the Releases page.
Create or open your scene in Blender.
Go to File > Export > A-Frame (.html).
Choose your save location and click Export A-Frame.
We're excited to see what you create with the Blender A-Frame Exporter! Please share your feedback and suggestions to help us improve the add-on in future releases.

Happy exporting!
Assist Professor Banyapon Poolsawas
Founder of Daydev Company Limited
Deputy Dean of College of Creative Design and Entertainment Technology, Dhurakij Pundit University, Thailand