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Version 1.0.2 VR Controller Supported

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@banyapon banyapon released this 06 Aug 03:09
· 2 commits to main since this release

#Blender A-Frame Exporter v1.0.2

Summary:

The initial release of the Blender A-Frame Exporter introduces a streamlined workflow for transforming your Blender 3D scenes into interactive web experiences powered by A-Frame. This version focuses on the essential tools for creating VR/AR content directly from Blender, with a particular emphasis on VR-ready experiences.

#Key Features:

Effortless Export: Export your Blender scene as an A-Frame HTML file and accompanying GLB model with a single click.
Collision-Ready: Enable basic collision detection on exported models to build interactive experiences.
Camera Navigation: Include WASD controls for easy camera movement in the A-Frame scene.
VR Controller Support: Add VR controller interaction to your scenes for testing using the "Immersive Web Emulator" Chrome extension (https://chromewebstore.google.com/detail/immersive-web-emulator/cgffilbpcibhmcfbgggfhfolhkfbhmik?hl=en).
Known Issues:

Light Baking: Light baking is not yet supported in this version. We are working to include this feature in future updates.
Limited Optimization: Exported models may not be fully optimized for web performance. Future updates will address this.
Getting Started:

Download and install the add-on from the Releases page.
Create or open your scene in Blender.
Go to File > Export > A-Frame (.html).
Choose your save location and click Export A-Frame.
To test VR interactions, install the "Immersive Web Emulator" Chrome extension and open your exported HTML file in Chrome.
We're excited to see the immersive VR experiences you create with the Blender A-Frame Exporter! Please share your feedback and suggestions to help us improve the add-on in future releases.

#Happy exporting!

#Asst. Prof. Banyapon Poolsawas
College of Creative Design and Entertainment Technology, Dhurakij Pundit University, Thailand