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Interfaces

ElanagaiArivuchelvan edited this page Aug 28, 2023 · 4 revisions

Team : 6

### BUILDINGS PLACEMENT :

The buildings are designed as obstacles positioned so that there is a moment of response time left for the player to control the game along with having the health of the in-game player on check

Building : 1

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Building: 2

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Walls are also a defensive obstacle that favours the user with accordance to the response time in game

Wall: 1

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Functions and methods used to deploy these into the source code :

  1. createWallTower()
  2. createWeaponTower()
  3. spawnBaseTower(); spawnWeaponTower(); //spawnWallTower();
  4. createBaseTower()

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