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Audio System
karthikeya-v edited this page Oct 16, 2023
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The audio system works based on the sound class for which you need to assign a resource this project uses resource locator to assign the resources to the sounds.
ex: the same way as atlas files are located for the system to use sound files are located based on the provided address
- Procure the sounds to be added to the action or actions
- assign the sound as a sound class using the resource locater for the provided address of the file.
- use the different actions of play to play the sound as per the action you need to undertake
- play
- play(time)
- play(time,pitch,pan)
- add sound address to forestgamearea,towerfactorytest and its respected test for the animation controller.