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Sorting Departments. #42

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cc2f5f8
Sorting departments.
Adrian16199 Jan 18, 2024
2a5ccb5
Merge branch 'master' into Sort-departments
Adrian16199 Jan 25, 2024
4edf031
Just bit of sortin prolly
Adrian16199 Jan 25, 2024
631d949
Merge branch 'master' into Sort-departments
Adrian16199 Jan 30, 2024
76c11e3
Bit of a clean up.
Adrian16199 Jan 30, 2024
671b5c6
Cleaning
Adrian16199 Feb 1, 2024
7eae263
A small detail.
Adrian16199 Feb 1, 2024
d179a6c
Update Resources/Locale/en-US/nyanotrasen/job/job-description.ftl
Adrian16199 Feb 1, 2024
72eaa00
Update Resources/Prototypes/DeltaV/Catalog/Fills/Boxes/pda.yml
Adrian16199 Feb 1, 2024
df6666c
Update Resources/Prototypes/Roles/Jobs/Cargo/salvage_specialist.yml
Adrian16199 Feb 1, 2024
56986be
Update Resources/Prototypes/Roles/Jobs/Cargo/salvage_specialist.yml
Adrian16199 Feb 1, 2024
e0a5719
Update Resources/Prototypes/Nyanotrasen/Roles/Jobs/Cargo/mail_carrier…
Adrian16199 Feb 1, 2024
100f12a
Update Resources/Prototypes/Entities/Structures/Machines/salvage.yml
Adrian16199 Feb 1, 2024
656931f
Update Resources/Prototypes/Entities/Mobs/Cyborgs/borg_chassis.yml
Adrian16199 Feb 1, 2024
731f454
Deletion of logistics
Adrian16199 Feb 3, 2024
b309633
Re-enables forensic mantis.
Adrian16199 Feb 3, 2024
2b0f044
No more captain
Adrian16199 Feb 3, 2024
d4479d3
Buh
Adrian16199 Feb 3, 2024
c847d9c
Update Resources/Prototypes/Roles/Jobs/Cargo/quartermaster.yml
Adrian16199 Feb 4, 2024
899b49c
Update Resources/Prototypes/Roles/Jobs/Cargo/salvage_specialist.yml
Adrian16199 Feb 4, 2024
1041574
get rid of debug changes
Adrian16199 Feb 4, 2024
bc1f5d0
Merge branch 'master' into Sort-departments
Adrian16199 Feb 4, 2024
43ba09c
Decrease access
Adrian16199 Feb 4, 2024
886267c
Cargo technician instead of QM
Adrian16199 Feb 4, 2024
b479c49
cleanin and fixin....
Adrian16199 Feb 4, 2024
3841942
Buh....
Adrian16199 Feb 4, 2024
3ea3f47
Headset just for salvage!
Adrian16199 Feb 4, 2024
b3e9156
salvage magnet speaks on Engineering comms
DEATHB4DEFEAT Feb 5, 2024
c24438d
some cleanup
DEATHB4DEFEAT Feb 5, 2024
1a9d4d4
eradicate Logistics
DEATHB4DEFEAT Feb 5, 2024
9b3db9e
Applyin....
Adrian16199 Feb 5, 2024
87b4e95
Removin specific....
Adrian16199 Feb 5, 2024
2035b41
Fixin.... whitespacin....
Adrian16199 Feb 5, 2024
a1fffcf
Update Resources/Prototypes/DeltaV/Entities/Objects/Misc/first_bill.yml
Adrian16199 Feb 10, 2024
9ffec89
Update Content.Server/Salvage/SalvageSystem.Magnet.cs
Adrian16199 Feb 10, 2024
4ef613b
Update Resources/Prototypes/DeltaV/Objectives/stealTargetGroups.yml
Adrian16199 Feb 10, 2024
78c5f4d
Update Resources/Prototypes/Entities/Clothing/Ears/headsets.yml
Adrian16199 Feb 10, 2024
9b212e1
Update Resources/Prototypes/Entities/Clothing/Head/hoods.yml
Adrian16199 Feb 10, 2024
85010c7
Update Resources/Prototypes/Entities/Objects/Misc/rubber_stamp.yml
Adrian16199 Feb 10, 2024
ecf2d34
Update Resources/Prototypes/Nyanotrasen/Roles/Jobs/Cargo/mail_carrier…
Adrian16199 Feb 10, 2024
8e149d2
Update Resources/Prototypes/Roles/Jobs/departments.yml
Adrian16199 Feb 10, 2024
840cdf4
Update Resources/Prototypes/Entities/Structures/Storage/Closets/Locke…
Adrian16199 Feb 10, 2024
812efbf
Update Resources/Prototypes/Entities/Structures/Decoration/banners.yml
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Update Resources/Prototypes/Entities/Clothing/Head/soft.yml
Adrian16199 Feb 10, 2024
a27219c
Update Resources/Prototypes/Entities/Clothing/Head/soft.yml
Adrian16199 Feb 10, 2024
e617984
Update Resources/Prototypes/Entities/Clothing/Neck/cloaks.yml
Adrian16199 Feb 10, 2024
a0322c6
Update Resources/Prototypes/Entities/Clothing/Neck/mantles.yml
Adrian16199 Feb 10, 2024
3f589da
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50d9c1b
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Adrian16199 Feb 10, 2024
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Update Resources/Prototypes/Entities/Clothing/Uniforms/jumpskirts.yml
Adrian16199 Feb 10, 2024
c9a8bc2
Update Resources/Prototypes/Entities/Clothing/Uniforms/jumpsuits.yml
Adrian16199 Feb 10, 2024
6925434
Update Resources/Prototypes/Entities/Clothing/Uniforms/jumpsuits.yml
Adrian16199 Feb 10, 2024
a519811
Update Resources/Prototypes/Entities/Markers/Spawners/jobs.yml
Adrian16199 Feb 10, 2024
338fd01
Update Resources/Prototypes/Entities/Objects/Devices/pda.yml
Adrian16199 Feb 10, 2024
b2549a3
Update Resources/Prototypes/Entities/Objects/Devices/pda.yml
Adrian16199 Feb 10, 2024
756b004
Update Resources/Prototypes/Entities/Objects/Fun/figurines.yml
Adrian16199 Feb 10, 2024
77698ea
Merge branch 'master' into Sort-departments
Adrian16199 Feb 12, 2024
ccd8637
Apply suggestions from code review
Adrian16199 Feb 14, 2024
4ac4b1a
applying
Adrian16199 Feb 14, 2024
2296b8d
Update head_of_personnel.yml
Adrian16199 Feb 14, 2024
1d8429a
Update head_of_personnel.yml
Adrian16199 Feb 14, 2024
54ba5c9
Merge branch 'master' into Sort-departments
Adrian16199 Mar 5, 2024
d8aa263
B-buh
Adrian16199 Mar 5, 2024
e7a3568
Cargo
Adrian16199 Mar 5, 2024
1b13541
hopefully fixes yml?
Adrian16199 Mar 15, 2024
de5b4fc
Merge branch 'master' into Sort-departments
Adrian16199 Mar 15, 2024
4853d6d
buh
Adrian16199 Mar 17, 2024
aa8d11e
Merge branch 'master' of https://github.com/Simple-Station/Parkstatio…
DEATHB4DEFEAT Nov 17, 2024
bf06cb3
more renaming
DEATHB4DEFEAT Nov 17, 2024
55339cd
review changes
DEATHB4DEFEAT Nov 17, 2024
d1dca27
test fixes
DEATHB4DEFEAT Nov 17, 2024
7a54df2
more test fixes
DEATHB4DEFEAT Nov 17, 2024
ee715b5
fix
DEATHB4DEFEAT Nov 18, 2024
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2 changes: 1 addition & 1 deletion Content.Server/Salvage/SalvageSystem.Magnet.cs
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@ namespace Content.Server.Salvage;
public sealed partial class SalvageSystem
{
[ValidatePrototypeId<RadioChannelPrototype>]
private const string MagnetChannel = "Supply";
private const string MagnetChannel = "Engineering"; // ParkStation-EngineeringSalvage - Why is this hardcoded?

private EntityQuery<SalvageMobRestrictionsComponent> _salvMobQuery;

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Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
job-description-gladiator = Put on a combat spectacle for the crew. Fight for your freedom, glory, and honor. Currently available on Arena.
job-description-guard = Keep track of prisoners and make sure they have their basic needs.
job-description-mail-carrier = Deliver mail and other packages from and to logistics. Avoid dogs.
job-description-mail-carrier = Deliver mail and other packages to and from Cargo. Avoid dogs.
job-description-martialartist = Be honorable and disciplined, spar in the dojo, challenge security to CQC. Currently available on Shōkō.
job-description-prisoner = Sit in prison. Gamble with your cellmates. Talk to the warden. Write your memoirs.
job-description-mantis = Solve mysteries from the nature of the universe to the meaning of life. Be the main person to deal with Psionic beings.
2 changes: 1 addition & 1 deletion Resources/Locale/en-US/nyanotrasen/job/job-names.ftl
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
job-name-gladiator = Gladiator
job-name-guard = Prison Guard
job-name-mail-carrier = Courier
job-name-mail-carrier = Mail Carrier
job-name-martialartist = Martial Artist
job-name-prisoner = Prisoner
job-name-mantis = Psionic Mantis
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Original file line number Diff line number Diff line change
@@ -1 +1,2 @@
job-supervisors-css = the chief service supervisor
job-supervisors-cc = central command, and discussion among the board of heads
6 changes: 3 additions & 3 deletions Resources/Prototypes/Catalog/Cargo/cargo_cargo.yml
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@
state: catwalk_preview
product: CargoPallet
cost: 250
category: Logistics # DeltaV - Logistics Department replacing Cargo
category: Cargo
group: market

- type: cargoProduct
Expand All @@ -15,7 +15,7 @@
state: orebox
product: OreBox
cost: 500
category: Logistics # DeltaV - Logistics Department replacing Cargo
category: Cargo
group: market

- type: cargoProduct
Expand All @@ -25,5 +25,5 @@
state: icon
product: CrateCargoLuxuryHardsuit
cost: 15000
category: Logistics # DeltaV - Logistics Department replacing Cargo
category: Cargo
group: market
2 changes: 1 addition & 1 deletion Resources/Prototypes/Catalog/Fills/Boxes/general.yml
Original file line number Diff line number Diff line change
Expand Up @@ -295,7 +295,7 @@
- EncryptionKey

- type: entity
name: logistics encryption key box # DeltaV - Logistics Department replacing Cargo
name: cargo encryption key box
parent: BoxEncryptionKeyPassenger
id: BoxEncryptionKeyCargo
components:
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2 changes: 1 addition & 1 deletion Resources/Prototypes/Catalog/Fills/Lockers/heads.yml
Original file line number Diff line number Diff line change
Expand Up @@ -20,7 +20,7 @@
- id: SpaceCashLuckyBill # DeltaV - LO steal objective, see Resources/Prototypes/DeltaV/Entities/Objects/Misc/first_bill.yml
- id: BoxPDACargo # Delta-V
- id: QuartermasterIDCard # Delta-V
- id: ClothingShoesBootsWinterLogisticsOfficer #Delta V: Add departmental winter boots
- id: ClothingShoesBootsWinterCargoOfficer #Delta V: Add departmental winter boots

- type: entity
id: LockerCaptainFilledHardsuit
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2 changes: 1 addition & 1 deletion Resources/Prototypes/Datasets/tips.yml
Original file line number Diff line number Diff line change
Expand Up @@ -50,7 +50,7 @@
- "You can examine your headset to see which radio channels you have available and how to speak in them."
- "As a Salvage Technician, always carry a GPS on you and take note of the station's coordinates in case your salvage is lost to space."
- "As a Salvage Technician, you can use your proto-kinetic accelerator to move yourself in space when in a pinch. Just be wary that it isn't very effective."
- "As a Salvage Technician, never forget to mine ore! Ore can be sold to logistics for a pretty penny, be used for construction, and also be used by Scientists for fancy technology."
- "As a Salvage Technician, never forget to mine ore! Ore can be sold to cargo for a pretty penny, be used for construction, and also be used by Scientists for fancy technology."
- "As a Salvage Technician, try asking epistemics for a tethergun. It can be used to grab items off of salvage wrecks extremely efficiently!"
- "As a Salvage Technician, try asking science for a grappling hook. It can be used to propel yourself onto wrecks, or if stuck in space you don't have to rely on the proto-kinetic accelerator."
- "As a Salvage Technician, consider cooperating with the Cargo Technicians. They can order you a wide variety of useful items, including ones that may be hard to get otherwise, such laser guns and shuttle building materials."
Expand Down
7 changes: 4 additions & 3 deletions Resources/Prototypes/DeltaV/Catalog/Fills/Boxes/pda.yml
Original file line number Diff line number Diff line change
Expand Up @@ -57,14 +57,15 @@
- type: StorageFill
contents:
- id: EngineerPDA
amount: 3
amount: 2
- id: AtmosPDA
- id: SalvagePDA # Parkstation-EngineeringSalvagers

- type: entity
name: logistics PDA box
name: cargo PDA box
parent: BoxPDA
id: BoxPDACargo
description: A box of spare PDA microcomputers for the logistics department.
description: A box of spare PDA microcomputers for the cargo department.
components:
- type: StorageFill
contents:
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Original file line number Diff line number Diff line change
Expand Up @@ -174,7 +174,7 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatBeretLogi
name: logistics beret
name: cargo beret
description: For the intellectual and studious accountant. Definitely not a revolutionary symbol.
components:
- type: Sprite
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Original file line number Diff line number Diff line change
Expand Up @@ -160,8 +160,8 @@

- type: entity
parent: ClothingShoesBaseWinterBoots
id: ClothingShoesBootsWinterLogisticsOfficer
name: LO's winter boots
id: ClothingShoesBootsWinterCargoOfficer
name: QM's winter boots
components:
- type: Sprite
sprite: DeltaV/Clothing/Shoes/Boots/winterbootsqm.rsi
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Original file line number Diff line number Diff line change
@@ -1,8 +1,8 @@
- type: entity
parent: BaseItem
id: SpaceCashLuckyBill
name: logistics officer's lucky bill
description: The first bill ever earned by the Logistics Officer from trading. A small chip is embedded in it.
name: Cargo technician's lucky bill
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description: The first bill ever earned by the Cargo Technician from trading. A small chip is embedded in it.
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Cargo tech isn't a singular role, so 'the Cargo Tech' doesn't make sense.

components:
- type: Sprite
sprite: DeltaV/Objects/Misc/first_bill.rsi
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Original file line number Diff line number Diff line change
@@ -1,8 +1,8 @@
- type: entity
parent: BaseSignDirectional
id: SignDirectionalLogistics
name: logistics sign
description: A direction sign, pointing out which way the Logistics department is.
id: SignDirectionalCargo
name: cargo sign
description: A direction sign, pointing out which way the Cargo department is.
components:
- type: Sprite
sprite: DeltaV/Structures/Wallmounts/signs.rsi
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Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
- type: stealTargetGroup
id: SpaceCashLuckyBill
name: logistics officer's lucky bill
name: quartermaster's lucky bill
sprite:
sprite: DeltaV/Objects/Misc/first_bill.rsi
state: icon
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4 changes: 2 additions & 2 deletions Resources/Prototypes/Entities/Clothing/Back/backpacks.yml
Original file line number Diff line number Diff line change
Expand Up @@ -166,8 +166,8 @@
- type: entity
parent: ClothingBackpack
id: ClothingBackpackCargo
name: logistics backpack # DeltaV - Logistics Department replacing Cargo
description: A robust backpack for stealing logistics's loot. # DeltaV - Logistics Department replacing Cargo
name: cargo backpack
description: A robust backpack for stealing cargo's loot.
components:
- type: Sprite
sprite: Clothing/Back/Backpacks/cargo.rsi
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4 changes: 2 additions & 2 deletions Resources/Prototypes/Entities/Clothing/Back/duffel.yml
Original file line number Diff line number Diff line change
Expand Up @@ -142,8 +142,8 @@
- type: entity
parent: ClothingBackpackDuffel
id: ClothingBackpackDuffelCargo
name: logistics duffel bag # DeltaV - Logistics Department replacing Cargo
description: A large duffel bag for stealing logistics's precious loot. # DeltaV - Logistics Department replacing Cargo
name: cargo duffel bag
description: A large duffel bag for stealing cargo's precious loot.
components:
- type: Sprite
sprite: Clothing/Back/Duffels/cargo.rsi
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4 changes: 2 additions & 2 deletions Resources/Prototypes/Entities/Clothing/Back/satchel.yml
Original file line number Diff line number Diff line change
Expand Up @@ -144,8 +144,8 @@
- type: entity
parent: ClothingBackpackSatchel
id: ClothingBackpackSatchelCargo
name: logistics satchel # DeltaV - Logistics Department replacing Cargo
description: A robust satchel for stealing logistics's loot. # DeltaV - Logistics Department replacing Cargo
name: cargo satchel
description: A robust satchel for stealing cargo's loot.
components:
- type: Sprite
sprite: Clothing/Back/Satchels/cargo.rsi
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6 changes: 3 additions & 3 deletions Resources/Prototypes/Entities/Clothing/Ears/headsets.yml
Original file line number Diff line number Diff line change
Expand Up @@ -38,7 +38,7 @@
- type: entity
parent: ClothingHeadset
id: ClothingHeadsetCargo
name: logistics headset # DeltaV - Logistics Department replacing Cargo
name: cargo headset
description: A headset used by supply employees.
components:
- type: ContainerFill
Expand All @@ -65,8 +65,8 @@
- type: entity
parent: ClothingHeadsetCargo
id: ClothingHeadsetQM
name: logistics officer's headset # DeltaV - Logistics Department replacing Cargo
description: A headset used by the logistics officer. # DeltaV - Logistics Department replacing Cargo
name: quartermaster's headset
description: A headset used by the Quartermaster.
components:
- type: ContainerFill
containers:
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Original file line number Diff line number Diff line change
Expand Up @@ -13,7 +13,7 @@
- type: entity
parent: ClothingHeadsetAlt
id: ClothingHeadsetAltCargo
name: logistics officer's over-ear headset # DeltaV - Logistics Department replacing Cargo
name: cargo technician's over-ear headset
components:
- type: ContainerFill
containers:
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4 changes: 2 additions & 2 deletions Resources/Prototypes/Entities/Clothing/Head/hoods.yml
Original file line number Diff line number Diff line change
Expand Up @@ -239,7 +239,7 @@
parent: ClothingHeadHatHoodWinterBase
id: ClothingHeadHatHoodWinterCargo
noSpawn: true
name: logistics winter coat hood # DeltaV - Logistics Department replacing Cargo
name: cargo winter coat hood
components:
- type: Sprite
sprite: Clothing/Head/Hoods/Coat/hoodcargo.rsi
Expand Down Expand Up @@ -394,7 +394,7 @@
parent: ClothingHeadHatHoodWinterBase
id: ClothingHeadHatHoodWinterQM
noSpawn: true
name: logistics officer's coat hood # DeltaV - Logistics Department replacing Cargo
name: quartermaster's coat hood
components:
- type: Sprite
sprite: Clothing/Head/Hoods/Coat/hoodqm.rsi
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16 changes: 8 additions & 8 deletions Resources/Prototypes/Entities/Clothing/Head/soft.yml
Original file line number Diff line number Diff line change
Expand Up @@ -23,8 +23,8 @@
- type: entity
parent: ClothingHeadBaseButcherable
id: ClothingHeadHatCargosoft
name: logistics cap # DeltaV - Logistics Department replacing Cargo
description: "It's a baseball hat painted in Logistics colours." # DeltaV - Logistics Department replacing Cargo
name: cargo cap
description: "It's a baseball hat painted in Cargo colors."
components:
- type: Sprite
sprite: Clothing/Head/Soft/cargosoft.rsi
Expand All @@ -39,8 +39,8 @@
- type: entity
parent: ClothingHeadBaseButcherable
id: ClothingHeadHatCargosoftFlipped
name: logistics cap flipped # DeltaV - Logistics Department replacing Cargo
description: "It's a baseball hat painted in Logistics colours. Flipped." # DeltaV - Logistics Department replacing Cargo
name: cargo cap flipped
description: "It's a baseball hat painted in Cargo colors. Flipped."
components:
- type: Sprite
sprite: Clothing/Head/Soft/cargosoft_flipped.rsi
Expand All @@ -50,8 +50,8 @@
- type: entity
parent: ClothingHeadBaseButcherable
id: ClothingHeadHatQMsoft
name: logistics officer's cap # DeltaV - Logistics Department replacing Cargo
description: "It's a baseball hat painted in the Logistics Officer's colors."
name: quartermaster's cap
description: "It's a baseball hat painted in the Quartermaster's colors."
components:
- type: Sprite
sprite: Clothing/Head/Soft/qmsoft.rsi
Expand All @@ -61,8 +61,8 @@
- type: entity
parent: ClothingHeadBaseButcherable
id: ClothingHeadHatQMsoftFlipped
name: logistics officer's cap flipped # DeltaV - Logistics Department replacing Cargo
description: "It's a baseball hat painted in the Logistics Officer's colors. Flipped."
name: quartermaster's cap flipped
description: "It's a baseball hat painted in the Quartermaster's colors. Flipped."
components:
- type: Sprite
sprite: Clothing/Head/Soft/qmsoft_flipped.rsi
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2 changes: 1 addition & 1 deletion Resources/Prototypes/Entities/Clothing/Neck/cloaks.yml
Original file line number Diff line number Diff line change
Expand Up @@ -67,7 +67,7 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckCloakQm
name: logistics officer's cloak # DeltaV - Logistics Department replacing Cargo
name: quartermaster's cloak
description: A strong brown cloak with a reflective stripe, while not as fancy as others, it does show your managing skills.
components:
- type: Sprite
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4 changes: 2 additions & 2 deletions Resources/Prototypes/Entities/Clothing/Neck/mantles.yml
Original file line number Diff line number Diff line change
Expand Up @@ -57,7 +57,7 @@
parent: ClothingNeckBase
id: ClothingNeckMantleRD
name: mystagogue's mantle # DeltaV - Epistemics Department replacing Science
description: For when long days in the office consist of explosives, poisonous gas, murder robots, and a fresh pizza from logistics; this mantle will keep you comfy. # DeltaV - Logistics Department replacing Cargo
description: For when long days in the office consist of explosives, poisonous gas, murder robots, and a fresh pizza from cargo; this mantle will keep you comfy.
components:
- type: Sprite
sprite: Clothing/Neck/mantles/rdmantle.rsi
Expand All @@ -67,7 +67,7 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckMantleQM
name: logistics officer's mantle # DeltaV - Logistics Department replacing Cargo
name: quartermaster's mantle
description: For the master of goods and materials to rule over the department, a befitting mantle to show off superiority!
components:
- type: Sprite
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4 changes: 2 additions & 2 deletions Resources/Prototypes/Entities/Clothing/Neck/medals.yml
Original file line number Diff line number Diff line change
Expand Up @@ -26,8 +26,8 @@
- type: entity
parent: ClothingNeckBase
id: ClothingNeckCargomedal
name: logistics medal # DeltaV - Logistics Department replacing Cargo
description: Whether it's for superior accountancy, courageous salvage work, or just being a friendly technician - this medal is to be assigned only for the best work in the logistics department. # DeltaV - Logistics Department replacing Cargo. Updated description for flavour
name: cargo medal
description: Whether it's for superior accountancy, courageous salvage work, or just being a friendly technician - this medal is to be assigned only for the best work in the cargo department.
components:
- type: Sprite
sprite: DeltaV/Clothing/Neck/Medals/cargomedal.rsi # DeltaV - resprite
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Original file line number Diff line number Diff line change
Expand Up @@ -446,7 +446,7 @@
parent: ClothingOuterHardsuitBase
id: ClothingOuterHardsuitLuxury #DO NOT MAP - https://github.com/space-wizards/space-station-14/pull/19738#issuecomment-1703486738
name: luxury mining hardsuit
description: A refurbished mining hardsuit, fashioned after the Logistics Officer's colors. Graphene lining provides less protection, but is much easier to move. # DeltaV - Logistics Department replacing Cargo
description: A refurbished mining hardsuit, fashioned after the Cargo Technician's colors. Graphene lining provides less protection, but is much easier to move.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Hardsuits/luxury.rsi
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Original file line number Diff line number Diff line change
Expand Up @@ -95,7 +95,7 @@
- type: entity
parent: ClothingOuterWinterCoatToggleable
id: ClothingOuterWinterCargo
name: logistics winter coat # DeltaV - Logistics Department replacing Cargo
name: cargo winter coat
components:
- type: Sprite
sprite: Clothing/OuterClothing/WinterCoats/coatcargo.rsi
Expand Down Expand Up @@ -345,7 +345,7 @@
- type: entity
parent: ClothingOuterWinterCoatToggleable
id: ClothingOuterWinterQM
name: logistics officer's winter coat # DeltaV - Logistics Department replacing Cargo
name: quartermaster's winter coat
components:
- type: Sprite
sprite: Clothing/OuterClothing/WinterCoats/coatqm.rsi
Expand Down
2 changes: 1 addition & 1 deletion Resources/Prototypes/Entities/Clothing/Shoes/boots.yml
Original file line number Diff line number Diff line change
Expand Up @@ -105,7 +105,7 @@
- type: entity
parent: ClothingShoesBaseWinterBoots
id: ClothingShoesBootsWinterCargo
name: logistics winter boots #Delta V: Rename Logistics
name: cargo winter boots
components:
- type: Sprite
sprite: Clothing/Shoes/Boots/winterbootscargo.rsi
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -24,7 +24,7 @@
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtCargo
name: cargo tech jumpskirt
description: A sturdy jumpskirt, issued to members of the Logistics department. # DeltaV - Logistics Department replacing Cargo
description: A sturdy jumpskirt, issued to members of the Cargo department.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/cargotech.rsi
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- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtQM
name: logistics officer's jumpskirt # DeltaV - Logistics Department replacing Cargo
name: quartermaster's jumpskirt
description: 'What can brown do for you?'
components:
- type: Sprite
Expand All @@ -296,7 +296,7 @@
- type: entity
parent: ClothingUniformSkirtBase
id: ClothingUniformJumpskirtQMTurtleneck
name: logistics officer's turtleneck # DeltaV - Logistics Department replacing Cargo
name: quartermaster's turtleneck
description: A sharp turtleneck made for the hardy work environment of supply.
components:
- type: Sprite
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