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Sorting Departments. #42

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Nov 18, 2024
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cc2f5f8
Sorting departments.
Adrian16199 Jan 18, 2024
2a5ccb5
Merge branch 'master' into Sort-departments
Adrian16199 Jan 25, 2024
4edf031
Just bit of sortin prolly
Adrian16199 Jan 25, 2024
631d949
Merge branch 'master' into Sort-departments
Adrian16199 Jan 30, 2024
76c11e3
Bit of a clean up.
Adrian16199 Jan 30, 2024
671b5c6
Cleaning
Adrian16199 Feb 1, 2024
7eae263
A small detail.
Adrian16199 Feb 1, 2024
d179a6c
Update Resources/Locale/en-US/nyanotrasen/job/job-description.ftl
Adrian16199 Feb 1, 2024
72eaa00
Update Resources/Prototypes/DeltaV/Catalog/Fills/Boxes/pda.yml
Adrian16199 Feb 1, 2024
df6666c
Update Resources/Prototypes/Roles/Jobs/Cargo/salvage_specialist.yml
Adrian16199 Feb 1, 2024
56986be
Update Resources/Prototypes/Roles/Jobs/Cargo/salvage_specialist.yml
Adrian16199 Feb 1, 2024
e0a5719
Update Resources/Prototypes/Nyanotrasen/Roles/Jobs/Cargo/mail_carrier…
Adrian16199 Feb 1, 2024
100f12a
Update Resources/Prototypes/Entities/Structures/Machines/salvage.yml
Adrian16199 Feb 1, 2024
656931f
Update Resources/Prototypes/Entities/Mobs/Cyborgs/borg_chassis.yml
Adrian16199 Feb 1, 2024
731f454
Deletion of logistics
Adrian16199 Feb 3, 2024
b309633
Re-enables forensic mantis.
Adrian16199 Feb 3, 2024
2b0f044
No more captain
Adrian16199 Feb 3, 2024
d4479d3
Buh
Adrian16199 Feb 3, 2024
c847d9c
Update Resources/Prototypes/Roles/Jobs/Cargo/quartermaster.yml
Adrian16199 Feb 4, 2024
899b49c
Update Resources/Prototypes/Roles/Jobs/Cargo/salvage_specialist.yml
Adrian16199 Feb 4, 2024
1041574
get rid of debug changes
Adrian16199 Feb 4, 2024
bc1f5d0
Merge branch 'master' into Sort-departments
Adrian16199 Feb 4, 2024
43ba09c
Decrease access
Adrian16199 Feb 4, 2024
886267c
Cargo technician instead of QM
Adrian16199 Feb 4, 2024
b479c49
cleanin and fixin....
Adrian16199 Feb 4, 2024
3841942
Buh....
Adrian16199 Feb 4, 2024
3ea3f47
Headset just for salvage!
Adrian16199 Feb 4, 2024
b3e9156
salvage magnet speaks on Engineering comms
DEATHB4DEFEAT Feb 5, 2024
c24438d
some cleanup
DEATHB4DEFEAT Feb 5, 2024
1a9d4d4
eradicate Logistics
DEATHB4DEFEAT Feb 5, 2024
9b3db9e
Applyin....
Adrian16199 Feb 5, 2024
87b4e95
Removin specific....
Adrian16199 Feb 5, 2024
2035b41
Fixin.... whitespacin....
Adrian16199 Feb 5, 2024
a1fffcf
Update Resources/Prototypes/DeltaV/Entities/Objects/Misc/first_bill.yml
Adrian16199 Feb 10, 2024
9ffec89
Update Content.Server/Salvage/SalvageSystem.Magnet.cs
Adrian16199 Feb 10, 2024
4ef613b
Update Resources/Prototypes/DeltaV/Objectives/stealTargetGroups.yml
Adrian16199 Feb 10, 2024
78c5f4d
Update Resources/Prototypes/Entities/Clothing/Ears/headsets.yml
Adrian16199 Feb 10, 2024
9b212e1
Update Resources/Prototypes/Entities/Clothing/Head/hoods.yml
Adrian16199 Feb 10, 2024
85010c7
Update Resources/Prototypes/Entities/Objects/Misc/rubber_stamp.yml
Adrian16199 Feb 10, 2024
ecf2d34
Update Resources/Prototypes/Nyanotrasen/Roles/Jobs/Cargo/mail_carrier…
Adrian16199 Feb 10, 2024
8e149d2
Update Resources/Prototypes/Roles/Jobs/departments.yml
Adrian16199 Feb 10, 2024
840cdf4
Update Resources/Prototypes/Entities/Structures/Storage/Closets/Locke…
Adrian16199 Feb 10, 2024
812efbf
Update Resources/Prototypes/Entities/Structures/Decoration/banners.yml
Adrian16199 Feb 10, 2024
3bc069d
Update Resources/Prototypes/Entities/Clothing/Head/soft.yml
Adrian16199 Feb 10, 2024
a27219c
Update Resources/Prototypes/Entities/Clothing/Head/soft.yml
Adrian16199 Feb 10, 2024
e617984
Update Resources/Prototypes/Entities/Clothing/Neck/cloaks.yml
Adrian16199 Feb 10, 2024
a0322c6
Update Resources/Prototypes/Entities/Clothing/Neck/mantles.yml
Adrian16199 Feb 10, 2024
3f589da
Update Resources/Prototypes/Entities/Clothing/Uniforms/jumpskirts.yml
Adrian16199 Feb 10, 2024
1c62a34
Update Resources/Prototypes/Entities/Clothing/OuterClothing/wintercoa…
Adrian16199 Feb 10, 2024
50d9c1b
Update Resources/Prototypes/Entities/Objects/Misc/identification_card…
Adrian16199 Feb 10, 2024
1b0e7d4
Update Resources/Prototypes/Entities/Clothing/Uniforms/jumpskirts.yml
Adrian16199 Feb 10, 2024
c9a8bc2
Update Resources/Prototypes/Entities/Clothing/Uniforms/jumpsuits.yml
Adrian16199 Feb 10, 2024
6925434
Update Resources/Prototypes/Entities/Clothing/Uniforms/jumpsuits.yml
Adrian16199 Feb 10, 2024
a519811
Update Resources/Prototypes/Entities/Markers/Spawners/jobs.yml
Adrian16199 Feb 10, 2024
338fd01
Update Resources/Prototypes/Entities/Objects/Devices/pda.yml
Adrian16199 Feb 10, 2024
b2549a3
Update Resources/Prototypes/Entities/Objects/Devices/pda.yml
Adrian16199 Feb 10, 2024
756b004
Update Resources/Prototypes/Entities/Objects/Fun/figurines.yml
Adrian16199 Feb 10, 2024
77698ea
Merge branch 'master' into Sort-departments
Adrian16199 Feb 12, 2024
ccd8637
Apply suggestions from code review
Adrian16199 Feb 14, 2024
4ac4b1a
applying
Adrian16199 Feb 14, 2024
2296b8d
Update head_of_personnel.yml
Adrian16199 Feb 14, 2024
1d8429a
Update head_of_personnel.yml
Adrian16199 Feb 14, 2024
54ba5c9
Merge branch 'master' into Sort-departments
Adrian16199 Mar 5, 2024
d8aa263
B-buh
Adrian16199 Mar 5, 2024
e7a3568
Cargo
Adrian16199 Mar 5, 2024
1b13541
hopefully fixes yml?
Adrian16199 Mar 15, 2024
de5b4fc
Merge branch 'master' into Sort-departments
Adrian16199 Mar 15, 2024
4853d6d
buh
Adrian16199 Mar 17, 2024
aa8d11e
Merge branch 'master' of https://github.com/Simple-Station/Parkstatio…
DEATHB4DEFEAT Nov 17, 2024
bf06cb3
more renaming
DEATHB4DEFEAT Nov 17, 2024
55339cd
review changes
DEATHB4DEFEAT Nov 17, 2024
d1dca27
test fixes
DEATHB4DEFEAT Nov 17, 2024
7a54df2
more test fixes
DEATHB4DEFEAT Nov 17, 2024
ee715b5
fix
DEATHB4DEFEAT Nov 18, 2024
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3 changes: 2 additions & 1 deletion .vscode/settings.json
Original file line number Diff line number Diff line change
Expand Up @@ -6,5 +6,6 @@
"fileMatch": [ "**/meta.json" ],
"url": "https://raw.githubusercontent.com/Simple-Station/Einstein-Engines/master/.github/rsi-schema.json"
}
]
],
"git.ignoreLimitWarning": true
}
2 changes: 1 addition & 1 deletion Content.Server/Salvage/SalvageSystem.Magnet.cs
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@ namespace Content.Server.Salvage;
public sealed partial class SalvageSystem
{
[ValidatePrototypeId<RadioChannelPrototype>]
private const string MagnetChannel = "Supply";
private const string MagnetChannel = "Engineering"; // ParkStation-EngineeringSalvage - Why is this hardcoded?

private EntityQuery<SalvageMobRestrictionsComponent> _salvMobQuery;

Expand Down
2 changes: 1 addition & 1 deletion Resources/Locale/en-US/cargo/bounties.ftl
Original file line number Diff line number Diff line change
Expand Up @@ -129,6 +129,6 @@ bounty-description-hi-viz-vest = The clown stole the AME controller and won't b
bounty-description-torch = The chef made all the monkeys and kobolds at once, and they rebelled and took over the cargo shuttle. They're demanding supplies and free passage to a jungle planet, and we're giving in to their demands. All they need now is a few torches.
bounty-description-medkit-box = CentComm is putting on a play set in a hospital, and needs some props. Just send us some empty medkit boxes, and the show will go on!
bounty-description-cardobard-box = "The Cardborgs Cometh" is a new play premiering tomorrow, and the costuming team is woefully unprepared. Send us some boxes to work with.
bounty-description-wine = The new cataloger and the Logistics Officer are falling head over heels for each other after she caught him disassembling the bookshelves for wood. Send a couple bottles of wine (Or cans, if you must) to help make the date go well.
bounty-description-wine = The new cataloger and the Quartermaster are falling head over heels for each other after she caught him disassembling the bookshelves for wood. Send a couple bottles of wine (Or cans, if you must) to help make the date go well.
bounty-description-cotton-boll = A massive swarm of mothroaches ate all the paper and cloth on the station. Send us some cotton to help keep our winged crewmembers fed.
bounty-description-microwave-machine-board = Mr. Giggles thought it'd be funny to stick forks in all the kitchen microwaves. Help us replace them before the chefs start making clown burgers.
2 changes: 1 addition & 1 deletion Resources/Locale/en-US/deltav/job/job-description.ftl
Original file line number Diff line number Diff line change
Expand Up @@ -2,4 +2,4 @@ job-description-medical-borg = Half-human, Half-machine. Follow your laws, serve
job-description-chief-justice = Manage the justice department, act as a judge, and ensure everyone recieves fair and just treatment.
job-description-clerk = Organize trials, notarize documents, review charges, and act as a judge if needed.
job-description-prosecutor = Take statements from security and prepare cases against those accused of commiting crimes.
job-description-courier = Deliver mail and other packages from and to logistics. Avoid dogs.
job-description-courier = Deliver mail and other packages from and to Cargo. Avoid dogs.
2 changes: 1 addition & 1 deletion Resources/Locale/en-US/guidebook/guides.ftl
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@ guide-entry-rtg = RTG
guide-entry-controls = Controls
guide-entry-radio = Radio
guide-entry-jobs = Jobs
guide-entry-cargo = Logistics
guide-entry-cargo = Cargo
guide-entry-cargo-bounties = Cargo Bounties
guide-entry-salvage = Salvage
guide-entry-survival = Survival
Expand Down
2 changes: 1 addition & 1 deletion Resources/Locale/en-US/headset/headset-component.ftl
Original file line number Diff line number Diff line change
Expand Up @@ -12,7 +12,7 @@ chat-radio-medical = Medical
chat-radio-science = Epistemics
chat-radio-security = Security
chat-radio-service = Service
chat-radio-supply = Logistics
chat-radio-supply = Cargo
chat-radio-syndicate = Syndicate
chat-radio-freelance = Freelance

Expand Down
2 changes: 1 addition & 1 deletion Resources/Locale/en-US/job/job-description.ftl
Original file line number Diff line number Diff line change
Expand Up @@ -35,7 +35,7 @@ job-description-mime = Entertain the crew through non-vocal means, and engage wi
job-description-musician = Entertain the crew with your unique musical talent, and acquire new instruments to mess around with.
job-description-passenger = Enjoy your stay aboard the station with no obligations!
job-description-psychologist = Provide emotional support to traumatized crew.
job-description-qm = Manage the supplies of the station & the logistics department, keep the salvage specialists working, make sure all orders are fulfilled, and keep the money flowing.
job-description-qm = Manage the supplies of the station & the Cargo department, keep the salvage specialists working, make sure all orders are fulfilled, and keep the money flowing.
job-description-rd = Manage the epistemics department, unlocking technologies, acquiring & researching artifacts, and performing experiments.
job-description-research-assistant = Learn the basics of how to research various artifacts, anomalies and robotics.
job-description-reporter = Entertain & inform the crew with your vibrant journalism through wireless cameras, the radio and the news.
Expand Down
4 changes: 2 additions & 2 deletions Resources/Locale/en-US/job/job-names.ftl
Original file line number Diff line number Diff line change
Expand Up @@ -36,7 +36,7 @@ job-name-botanist = Botanist
job-name-bartender = Bartender
job-name-passenger = Passenger
job-name-salvagespec = Salvage specialist
job-name-qm = Logistics Officer
job-name-qm = Quartermaster
job-name-cargotech = Cargo Technician
job-name-chef = Chef
job-name-clown = Clown
Expand Down Expand Up @@ -85,7 +85,7 @@ JobMusician = Musician
JobParamedic = Paramedic
JobPassenger = Passenger
JobPsychologist = Psychologist
JobQuartermaster = Logistics Officer
JobQuartermaster = QuarterMaster
JobReporter = Reporter
JobResearchAssistant = Noviciate
JobResearchDirector = Mystagogue
Expand Down
2 changes: 1 addition & 1 deletion Resources/Locale/en-US/job/job-supervisors.ftl
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@ job-supervisors-hos = the head of security
job-supervisors-ce = the chief engineer
job-supervisors-cmo = the chief medical officer
job-supervisors-rd = the mystagogue
job-supervisors-qm = the logistics officer
job-supervisors-qm = the quartermaster
job-supervisors-service = chefs, botanists, the bartender, and the head of personnel
job-supervisors-engineering = station engineers, atmospheric technicians, and the chief engineer
job-supervisors-medicine = medical doctors, chemists, and the chief medical officer
Expand Down
4 changes: 2 additions & 2 deletions Resources/Locale/en-US/loadouts/categories.ftl
Original file line number Diff line number Diff line change
Expand Up @@ -9,15 +9,15 @@ loadout-category-Head = Head
loadout-category-Items = Items
loadout-category-Jobs = Jobs
loadout-category-JobsAUncategorized = Uncategorized
loadout-category-JobsCargo = Logistics
loadout-category-JobsCargo = Cargo
loadout-category-JobsCommand = Command
loadout-category-JobsCommandAUncategorized = Uncategorized
loadout-category-JobsCommandCaptain = Captain
loadout-category-JobsCommandCE = Chief Engineer
loadout-category-JobsCommandCMO = Chief Medical Officer
loadout-category-JobsCommandHOP = Head of Personnel
loadout-category-JobsCommandHOS = Head of Security
loadout-category-JobsCommandQM = Logistics Officer
loadout-category-JobsCommandQM = Quartermaster
loadout-category-JobsCommandRD = Mystagogue
loadout-category-JobsEngineering = Engineering
loadout-category-JobsMedical = Medical
Expand Down
6 changes: 3 additions & 3 deletions Resources/Locale/en-US/loadouts/itemgroups.ftl
Original file line number Diff line number Diff line change
Expand Up @@ -19,9 +19,9 @@ character-item-group-LoadoutBoxKits = Survival Kits
character-item-group-LoadoutWritables = Writing Tools

# Cargo
character-item-group-LoadoutNeckCargo = Logistics Neckwear
character-item-group-LoadoutOuterCargo = Logistics Outerwear
character-item-group-LoadoutShoesCargo = Logistics Shoes
character-item-group-LoadoutNeckCargo = Cargo Neckwear
character-item-group-LoadoutOuterCargo = Cargo Outerwear
character-item-group-LoadoutShoesCargo = Cargo Shoes

# Engineering
character-item-group-LoadoutEyesEngineering = Engineering Eyewear
Expand Down
8 changes: 4 additions & 4 deletions Resources/Locale/en-US/mail/mail.ftl
Original file line number Diff line number Diff line change
Expand Up @@ -8,10 +8,10 @@ mail-desc-priority = The anti-tamper lock's [color=yellow]yellow priority tape[/
mail-desc-priority-inactive = The anti-tamper lock's [color=#886600]yellow priority tape[/color] is inactive.
mail-unlocked = Anti-tamper system unlocked.
mail-unlocked-by-emag = Anti-tamper system *BZZT*.
mail-unlocked-reward = Anti-tamper system unlocked. {$bounty} spesos have been added to logistics' account.
mail-penalty-lock = ANTI-TAMPER LOCK BROKEN. LOGISTICS BANK ACCOUNT PENALIZED BY {$credits} SPESOS.
mail-penalty-fragile = INTEGRITY COMPROMISED. LOGISTICS BANK ACCOUNT PENALIZED BY {$credits} SPESOS.
mail-penalty-expired = DELIVERY PAST DUE. LOGISTICS BANK ACCOUNT PENALIZED BY {$credits} SPESOS.
mail-unlocked-reward = Anti-tamper system unlocked. {$bounty} spesos have been added to cargo's account.
mail-penalty-lock = ANTI-TAMPER LOCK BROKEN. CARGO BANK ACCOUNT PENALIZED BY {$credits} SPESOS.
mail-penalty-fragile = INTEGRITY COMPROMISED. CARGO BANK ACCOUNT PENALIZED BY {$credits} SPESOS.
mail-penalty-expired = DELIVERY PAST DUE. CARGO BANK ACCOUNT PENALIZED BY {$credits} SPESOS.
mail-item-name-unaddressed = mail
mail-item-name-addressed = mail ({$recipient})

Expand Down
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
job-description-gladiator = Put on a combat spectacle for the crew. Fight for your freedom, glory, and honor. Currently available on Arena.
job-description-guard = Keep track of prisoners and make sure they have their basic needs.
job-description-mail-carrier = Deliver mail and other packages from and to logistics. Avoid dogs.
job-description-mail-carrier = Deliver mail and other packages to and from Cargo. Avoid dogs.
job-description-martialartist = Be honorable and disciplined, spar in the dojo, challenge security to CQC. Currently available on Shōkō.
job-description-prisoner = Sit in prison. Gamble with your cellmates. Talk to the warden. Write your memoirs.
job-description-mantis = Solve mysteries from the nature of the universe to the meaning of life. Be the main person to deal with Psionic beings.
2 changes: 1 addition & 1 deletion Resources/Locale/en-US/nyanotrasen/job/job-names.ftl
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
job-name-gladiator = Gladiator
job-name-guard = Prison Guard
job-name-mail-carrier = Courier
job-name-mail-carrier = Mail Carrier
job-name-martialartist = Martial Artist
job-name-prisoner = Prisoner
job-name-mantis = Mantis
Expand Down
2 changes: 1 addition & 1 deletion Resources/Locale/en-US/paper/stamp-component.ftl
Original file line number Diff line number Diff line change
Expand Up @@ -10,7 +10,7 @@ stamp-component-stamped-name-denied = DENIED
stamp-component-stamped-name-approved = APPROVED
stamp-component-stamped-name-hop = Head of Personnel
stamp-component-stamped-name-hos = Head of Security
stamp-component-stamped-name-qm = Logistics Officer
stamp-component-stamped-name-qm = Quartermaster
stamp-component-stamped-name-rd = Mystagogue
stamp-component-stamped-name-warden = Warden
stamp-component-stamped-name-trader = Trader
Expand Down
Original file line number Diff line number Diff line change
@@ -1 +1,2 @@
job-supervisors-css = the chief service supervisor
job-supervisors-cc = central command, and discussion among the board of heads
4 changes: 2 additions & 2 deletions Resources/Locale/en-US/prototypes/access/accesses.ftl
Original file line number Diff line number Diff line change
Expand Up @@ -22,8 +22,8 @@ id-card-access-level-chemistry = Chemistry
id-card-access-level-paramedic = Paramedic
id-card-access-level-psychologist = Psychologist

id-card-access-level-quartermaster = Logistics Officer
id-card-access-level-cargo = Logistics
id-card-access-level-quartermaster = Quartermaster
id-card-access-level-cargo = Cargo
id-card-access-level-salvage = Salvage

id-card-access-level-bar = Bar
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -52,7 +52,7 @@ ent-ClothingHeadHelmetHardsuitCombatAdvanced = FPA-99 helmet
ent-ClothingHeadHelmetHardsuitCombatHoS = FPA-99s helmet
.desc = { ent-ClothingHeadHelmetHardsuitCombatAdvanced.desc }
ent-ClothingHeadHelmetHardsuitLuxury = HpI-20c helmet
.desc = A modified helmet for the Minos hardsuit, fashioned after the Logistics Officer's colors. It's been modified for greater mobility at the expense of physical trauma protection.
.desc = A modified helmet for the Minos hardsuit, fashioned after the Quartermaster's colors. It's been modified for greater mobility at the expense of physical trauma protection.
ent-ClothingHeadHelmetHardsuitSyndie = CSA-51a helmet
.desc = An armored helmet deployed over a Shanlin tacsuit. This one has been painted blood red.
ent-ClothingHeadHelmetHardsuitSyndieReverseEngineered = CSA-51a helmet
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -69,7 +69,7 @@ ent-ClothingOuterHardsuitCombatHoS = FPA-99s - "Dayicin Mk.II" tacsuit
.desc = A top-of-the-line tactical combat hardsuit produced by Five-Points-Armory, painted with the colors of station security.
The tags on the suit indicate that its rated for moderate amounts of physical and explosion damage. It feels somewhat light.
ent-ClothingOuterHardsuitLuxury = HpI-20c - "Minos" hardsuit
.desc = A modified mining hardsuit from Hephaestus Industries, fashioned after the Logistics Officer's colors.
.desc = A modified mining hardsuit from Hephaestus Industries, fashioned after the Quartermaster's colors.
The labels indicate that it provides slight protection against most forms of damage. It feels incredibly light.
ent-ClothingOuterHardsuitSyndie = CSA-51a - "Shanlin" tacsuit
.desc = A tactical combat hardsuit produced by the Cybersun-Armaments Corporation, the suit's tags indicate it provides moderate protection against most forms of damage.
Expand Down Expand Up @@ -133,4 +133,4 @@ ent-ClothingOuterHardsuitClown = clown vacsuit
ent-ClothingOuterHardsuitMime = mime vacsuit
.desc = A custom-made mime vacsuit. On closer inspection, it appears to be a normal vacsuit with suspenders and paint applied on top.
ent-ClothingOuterHardsuitSanta = DNK-31 "Jolly" hardsuit
.desc = A festive hardsuit produced by Donk Co. for their time-limited celebratory events, provides protection for its jolly gift-giver to sleighride safely in space without worrying about asteroid strikes.
.desc = A festive hardsuit produced by Donk Co. for their time-limited celebratory events, provides protection for its jolly gift-giver to sleighride safely in space without worrying about asteroid strikes.
Original file line number Diff line number Diff line change
@@ -1,11 +1,11 @@
cargo-gifts-event-announcement = Congratulations! { $sender } has decided to send { $description } to the station { $dest }. Look for it in your next cargo shipment.
cargo-gift-default-description = A bundle of gifts
cargo-gift-default-sender = NanoTrasen
cargo-gift-default-dest = Logistics Dept.
cargo-gift-default-dest = Cargo Dept.

cargo-gift-dest-bar = bar
cargo-gift-dest-eng = Engineering Dept
cargo-gift-dest-supp = Logistics Dept
cargo-gift-dest-supp = Cargo Dept
cargo-gift-dest-janitor = Service Dept
cargo-gift-dest-med = Medical Dept
cargo-gift-dest-sec = Security Dept
Expand Down
1 change: 0 additions & 1 deletion Resources/Prototypes/Access/cargo.yml
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,6 @@
id: Cargo
tags:
- Quartermaster
- Salvage
- Cargo
- Mail # Nyanotrasen - MailCarrier, see Resources/Prototypes/Nyanotrasen/Roles/Jobs/Cargo/mail-carrier.yml
- Orders # Delta V - Orders, see Resources/Prototypes/DeltaV/Access/cargo.yml
1 change: 1 addition & 0 deletions Resources/Prototypes/Access/engineering.yml
Original file line number Diff line number Diff line change
Expand Up @@ -16,6 +16,7 @@
- ChiefEngineer
- Engineering
- Atmospherics
- Salvage

- type: accessGroup
id: FireFight
Expand Down
10 changes: 5 additions & 5 deletions Resources/Prototypes/Catalog/Cargo/cargo_hardsuits.yml
Original file line number Diff line number Diff line change
Expand Up @@ -19,23 +19,23 @@
category: cargoproduct-category-name-hardsuits
group: market

# Logistics
# Cargo
- type: cargoProduct
id: LogisticsKritiHardsuit
id: CargoKritiHardsuit
icon:
sprite: Clothing/OuterClothing/Hardsuits/spatio.rsi
state: icon
product: CrateLogisticsKritiHardsuit
product: CrateCargoKritiHardsuit
cost: 1250
category: cargoproduct-category-name-hardsuits
group: market

- type: cargoProduct
id: LogisticsLavrionHardsuit
id: CargoLavrionHardsuit
icon:
sprite: Clothing/OuterClothing/Hardsuits/salvage.rsi
state: icon
product: CrateLogisticsLavrionHardsuit
product: CrateCargoLavrionHardsuit
cost: 3500
category: cargoproduct-category-name-hardsuits
group: market
Expand Down
2 changes: 1 addition & 1 deletion Resources/Prototypes/Catalog/Fills/Boxes/general.yml
Original file line number Diff line number Diff line change
Expand Up @@ -279,7 +279,7 @@
- EncryptionKey

- type: entity
name: logistics encryption key box # DeltaV - Logistics Department replacing Cargo
name: cargo encryption key box
parent: BoxEncryptionKeyPassenger
id: BoxEncryptionKeyCargo
components:
Expand Down
4 changes: 1 addition & 3 deletions Resources/Prototypes/Catalog/Fills/Crates/cargo.yml
Original file line number Diff line number Diff line change
Expand Up @@ -2,9 +2,7 @@
id: CrateCargoLuxuryHardsuit
parent: CratePirate
name: luxury mining hardsuit crate
# DeltaV - Logistics Department - Replace Quartermaster with Logistics Officer
description: Finally, a hardsuit the Logistics Officer could call their own. Centcomm has heard you, now stop asking.
# End of modified code
description: Finally, a hardsuit the Quartermaster could call their own. Centcomm has heard you, now stop asking.
components:
- type: StorageFill
contents:
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6 changes: 3 additions & 3 deletions Resources/Prototypes/Catalog/Fills/Crates/hardsuits.yml
Original file line number Diff line number Diff line change
Expand Up @@ -19,9 +19,9 @@
contents:
- id: ClothingOuterHardsuitAtmos

# Logistics
# Cargo
- type: entity
id: CrateLogisticsKritiHardsuit
id: CrateCargoKritiHardsuit
parent: CrateGenericSteel
name: kriti hardsuit crate
description: Contains a single HpI-20s "Kriti" hardsuit.
Expand All @@ -31,7 +31,7 @@
- id: ClothingOuterHardsuitSpatio

- type: entity
id: CrateLogisticsLavrionHardsuit
id: CrateCargoLavrionHardsuit
parent: CrateGenericSteel
name: lavrion hardsuit crate
description: Contains a single HpI-20a "Lavrion" hardsuit.
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6 changes: 3 additions & 3 deletions Resources/Prototypes/Catalog/Fills/Lockers/cargo.yml
Original file line number Diff line number Diff line change
Expand Up @@ -26,7 +26,7 @@
prob: 0.3
- id: ClothingNeckSalvager # DeltaV - salvage cloak
prob: 0.2
- id: LunchboxLogisticsFilledRandom # DeltaV - Lunchboxes!
- id: LunchboxCargoFilledRandom # DeltaV - Lunchboxes!
prob: 0.3

- type: entity
Expand Down Expand Up @@ -56,5 +56,5 @@
prob: 0.3
- id: ClothingNeckSalvager # DeltaV - salvage cloak
prob: 0.2
- id: LunchboxLogisticsFilledRandom # DeltaV - Lunchboxes!
prob: 0.3
- id: LunchboxCargoFilledRandom # DeltaV - Lunchboxes!
prob: 0.3
4 changes: 1 addition & 3 deletions Resources/Prototypes/Datasets/ion_storm.yml
Original file line number Diff line number Diff line change
Expand Up @@ -345,9 +345,7 @@
- NON-CREW
- PARAMEDICS
- PASSENGERS
# DeltaV - Logistics Department - Replace Quartermaster with Logistics Officer
- LOGISTICS OFFICERS
# End of modified code
- CARGO TECHNICIANS
# DeltaV - Epistemics Department - Replace Research Director with Mystagogue
- MYSTAGOGUES
# End of modified code
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2 changes: 1 addition & 1 deletion Resources/Prototypes/Datasets/tips.yml
Original file line number Diff line number Diff line change
Expand Up @@ -48,7 +48,7 @@
- "You can examine your headset to see which radio channels you have available and how to speak in them."
- "As a Salvage Specialist, always carry a GPS on you and take note of the station's coordinates in case your salvage is lost to space."
- "As a Salvage Specialist, you can use your proto-kinetic accelerator to move yourself in space when in a pinch. Just be wary that it isn't very effective."
- "As a Salvage Specialist, never forget to mine ore! Ore can be sold to logistics for a pretty penny, be used for construction, and also be used by Scientists for fancy technology."
- "As a Salvage Specialist, never forget to mine ore! Ore can be sold to Cargo for a pretty penny, be used for construction, and also be used by Scientists for fancy technology."
- "As a Salvage Specialist, try asking epistemics for a tethergun. It can be used to grab items off of salvage wrecks extremely efficiently!"
- "As a Salvage Specialist, try asking science for a grappling hook. It can be used to propel yourself onto wrecks, or if stuck in space you don't have to rely on the proto-kinetic accelerator."
- "As a Salvage Specialist, consider cooperating with the Cargo Technicians. They can order you a wide variety of useful items, including ones that may be hard to get otherwise, such laser guns and shuttle building materials."
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7 changes: 4 additions & 3 deletions Resources/Prototypes/DeltaV/Catalog/Fills/Boxes/pda.yml
Original file line number Diff line number Diff line change
Expand Up @@ -64,14 +64,15 @@
- type: StorageFill
contents:
- id: EngineerPDA
amount: 3
amount: 2
- id: AtmosPDA
- id: SalvagePDA # Parkstation-EngineeringSalvagers

- type: entity
name: logistics PDA box
name: cargo PDA box
parent: BoxPDA
id: BoxPDACargo
description: A box of spare PDA microcomputers for the logistics department.
description: A box of spare PDA microcomputers for the cargo department.
components:
- type: StorageFill
contents:
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Original file line number Diff line number Diff line change
Expand Up @@ -174,7 +174,7 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatBeretLogi
name: logistics beret
name: cargo beret
description: For the intellectual and studious accountant. Definitely not a revolutionary symbol.
components:
- type: Sprite
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Original file line number Diff line number Diff line change
Expand Up @@ -160,8 +160,8 @@

- type: entity
parent: ClothingShoesBaseWinterBoots
id: ClothingShoesBootsWinterLogisticsOfficer
name: LO's winter boots
id: ClothingShoesBootsWinterQuartermaster
name: QM's winter boots
components:
- type: Sprite
sprite: DeltaV/Clothing/Shoes/Boots/winterbootsqm.rsi
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8 changes: 4 additions & 4 deletions Resources/Prototypes/DeltaV/Entities/Markers/warp_point.yml
Original file line number Diff line number Diff line change
Expand Up @@ -107,14 +107,14 @@
- type: WarpPoint
location: Epistemics

#Logistics
#Cargo
- type: entity
id: WarpPointLogistics
id: WarpPointCargo
parent: WarpPoint
suffix: Logistics
suffix: Cargo
components:
- type: WarpPoint
location: Logistics
location: Cargo

- type: entity
id: WarpPointSalvage
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