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added liberator gear - sprites may be updated. still no vox stuff.
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rynkatze committed Aug 6, 2024
1 parent 7e1dce3 commit 1350def
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48 changes: 48 additions & 0 deletions Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml
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Expand Up @@ -253,6 +253,54 @@
Piercing: 0.9
Heat: 0.9

#SP14 Liberator Hardsuit
- type: entity
parent: ClothingHeadHardsuitWithLightBase
id: ClothingHeadHelmetHardsuitSP14Liberator
name: liberator hardsuit helmet
description: A helmet to welcome the trapped and intimidate the tyrants. For Freedom!
components:
- type: Sprite
sprite: Clothing/Head/Hardsuits/sp14liberator.rsi
- type: Clothing
sprite: Clothing/Head/Hardsuits/sp14liberator.rsi
- type: PointLight
color: "#771718"
- type: PressureProtection
highPressureMultiplier: 0.525
lowPressureMultiplier: 1000
- type: Armor
modifiers:
coefficients:
Blunt: 0.9
Slash: 0.9
Piercing: 0.85
Heat: 0.9

#SP14 Liberator Commander's Hardsuit
- type: entity
parent: ClothingHeadHardsuitWithLightBase
id: ClothingHeadHelmetHardsuitSP14LiberatorCommander
name: liberator hardsuit helmet
description: A helmet to welcome the trapped and intimidate the tyrants. For Freedom!
components:
- type: Sprite
sprite: Clothing/Head/Hardsuits/sp14liberatorcommander.rsi
- type: Clothing
sprite: Clothing/Head/Hardsuits/sp14liberatorcommander.rsi
- type: PointLight
color: "#771718"
- type: PressureProtection
highPressureMultiplier: 0.525
lowPressureMultiplier: 1000
- type: Armor
modifiers:
coefficients:
Blunt: 0.9
Slash: 0.9
Piercing: 0.9
Heat: 0.9

#Captain's Hardsuit
- type: entity
parent: ClothingHeadHardsuitWithLightBase
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9 changes: 9 additions & 0 deletions Resources/Prototypes/Entities/Clothing/Neck/cloaks.yml
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Expand Up @@ -126,6 +126,15 @@
- type: StealTarget
stealGroup: HeadCloak

- type: entity
parent: ClothingNeckBase
id: ClothingNeckCloakSP14LiberatorCommander
name: liberator commander's cloak
description: A magnanimous and gilded cloak for tackling tyrants.
components:
- type: Sprite
sprite: Clothing/Neck/Cloaks/sp14liberatorcommander.rsi

- type: entity
parent: ClothingNeckBase
id: ClothingNeckCloakAdmin
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67 changes: 67 additions & 0 deletions Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml
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Expand Up @@ -296,13 +296,80 @@
Slash: 0.6
Piercing: 0.5
Caustic: 0.7
Heat: 0.35
Radiation: 0.35
- type: ClothingSpeedModifier
walkModifier: 0.7
sprintModifier: 0.7
- type: HeldSpeedModifier
- type: ToggleableClothing
clothingPrototype: ClothingHeadHelmetHardsuitSP14Warden

#SP14 Liberator Hardsuit
- type: entity
parent: ClothingOuterHardsuitBase
id: ClothingOuterHardsuitSP14Liberator
name: liberator hardsuit
description: A specialized hardsuit to welcome the trapped and fight the tyrants. For Freedom!
components:
- type: Sprite
sprite: Clothing/OuterClothing/Hardsuits/sp14liberator.rsi
- type: Clothing
sprite: Clothing/OuterClothing/Hardsuits/sp14liberator.rsi
- type: PressureProtection
highPressureMultiplier: 0.5
lowPressureMultiplier: 1000
- type: ExplosionResistance
damageCoefficient: 0.5
- type: Armor
modifiers:
coefficients:
Blunt: 0.65
Slash: 0.65
Piercing: 0.65
Caustic: 0.7
Heat: 0.65
Radiation: 0.6
- type: ClothingSpeedModifier
walkModifier: 0.85
sprintModifier: 0.85
- type: HeldSpeedModifier
- type: ToggleableClothing
clothingPrototype: ClothingHeadHelmetHardsuitSP14Liberator

#SP14 Liberator Commander's Hardsuit
- type: entity
parent: ClothingOuterHardsuitBase
id: ClothingOuterHardsuitSP14LiberatorCommander
name: liberator commander hardsuit
description: A gilded, magnanimous hardsuit to welcome the trapped and fight the tyrants. For Freedom!
components:
- type: Sprite
sprite: Clothing/OuterClothing/Hardsuits/sp14liberatorcommander.rsi
- type: Clothing
sprite: Clothing/OuterClothing/Hardsuits/sp14liberatorcommander.rsi
- type: PressureProtection
highPressureMultiplier: 0.5
lowPressureMultiplier: 1000
- type: ExplosionResistance
damageCoefficient: 0.6
- type: Armor
modifiers:
coefficients:
Blunt: 0.6
Slash: 0.6
Piercing: 0.5
Caustic: 0.6
Heat: 0.6
Radiation: 0.6
- type: ClothingSpeedModifier
walkModifier: 0.85
sprintModifier: 0.85
- type: HeldSpeedModifier
- type: ToggleableClothing
clothingPrototype: ClothingHeadHelmetHardsuitSP14LiberatorCommander


#Captain's Hardsuit
- type: entity
parent: ClothingOuterHardsuitBase
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11 changes: 11 additions & 0 deletions Resources/Prototypes/Entities/Clothing/Uniforms/jumpsuits.yml
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Expand Up @@ -79,6 +79,17 @@
- type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/sp14warden.rsi

- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitSP14Liberator
name: liberator jumpsuit
description: A sleek and comfortable jumpsuit for tackling tyrants. For Freedom!
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/sp14liberator.rsi
- type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/sp14liberator.rsi

- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitCargo
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@@ -0,0 +1,33 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Sprite made by RynKatze for SP14",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "icon-flash"
},
{
"name": "off-equipped-HELMET",
"directions": 4
},
{
"name": "on-equipped-HELMET",
"directions": 4
},
{
"name": "off-equipped-HELMET-vox",
"directions": 4
},
{
"name": "on-equipped-HELMET-vox",
"directions": 4
}
]
}
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@@ -0,0 +1,33 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Sprite made by RynKatze for SP14",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "icon-flash"
},
{
"name": "off-equipped-HELMET",
"directions": 4
},
{
"name": "on-equipped-HELMET",
"directions": 4
},
{
"name": "off-equipped-HELMET-vox",
"directions": 4
},
{
"name": "on-equipped-HELMET-vox",
"directions": 4
}
]
}
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@@ -0,0 +1,26 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Made by RynKatze for SS14 based on the Captain's Formal Cloak sprite taken from tg.",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-NECK",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}
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Original file line number Diff line number Diff line change
@@ -0,0 +1,30 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Sprite made by RynKatze for SP14",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-OUTERCLOTHING",
"directions": 4
},
{
"name": "equipped-OUTERCLOTHING-vox",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}
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Original file line number Diff line number Diff line change
@@ -0,0 +1,30 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Sprite made by RynKatze for SP14",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-OUTERCLOTHING",
"directions": 4
},
{
"name": "equipped-OUTERCLOTHING-vox",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}
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@@ -0,0 +1,26 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Sprited by belay5 (discord), modified by RynKatze for SP14",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-INNERCLOTHING",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}

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