You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Added:
[ID1] Spawn (from Quake Kex, converted by osj)
[ROG] Hellspawn (based on Spawn from Quake Kex, converted/edited by osj)
Update:
[ALL] Progs.dat: Support for new DOPA episode ending text (client.qc), fix for losing runes under certain conditions (client.qc/world.qc), fix for items spawning too early (items.qc), cleaned up code to eliminate most compiler warnings
[ID1] Progs.dat: Deactivated "sv_aim" reset to 0.93 after loading new level
[ID1] Chthon, Death Knight, Enforcer, Fiend, Ogre, Rotfish, Scrag, Vore, Zombie (from Quake Kex, converted by osj)
[ID1] Headgibs: Death Knight, Enforcer, Fiend, Ogre, Scrag, Shambler, Vore, Zombie (by osj)
[ID1] Rocket Launcher (from Quake Kex, converted by Seven and edited by osj)
[HIP] [ROG] Progs.dat: Quad cheat sound fix, shooting/jumping when respawning fix, sliding/not-jumping on monsters/boxes/players fix
[ROG] Multi-Grenade Ogre + headgibs (based on Ogre from Quake Kex, converted/edited by osj)
[ROG] Multi-Rocket Launcher (based on RL from Quake Kex, converted by Seven and edited by osj)