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Encounter Attributes

Lucas Massey edited this page Jul 6, 2022 · 17 revisions

Behavior Difficulty

Rating Title                 Description
★☆☆☆☆ No Challenge Encounters are not hostile.
★★☆☆☆ Minimal Encounters are passively hostile, will only use turrets if you get close.
★★★☆☆ Average Encounters will likely not engage players unless provoked or approached.
★★★★☆ Hostile Encounters will seek players and attack when conditions are met (visibility, signals, etc).
★★★★★ Nightmare Encounters are easily aware of targets in the area and will relentlessly attack.

Grid Difficulty

Rating Title                 Description
★☆☆☆☆ No Challenge Grids are not significantly armed and/or armored.
★★☆☆☆ Minimal Smaller grids that are lightly armed and/or armored.
★★★☆☆ Average Average sized grids that are moderately armed and/or armored.
★★★★☆ Difficult Larger sized grids that are heavily armed and/or armored.
★★★★★ Nightmare Massive sized grids that are heavily armed and/or armored.

Environments

Type                 Description
Space Encounters can appear in space (zero gravity).
Atmosphere Encounters can appear on planets with an atmosphere.
Gravity Encounters can appear on planets without an atmosphere.
Water Encounters can appear on water surface (while using Water Mod).
Underwater Encounters can appear under the water surface (while using Water Mod).

Encounter Types

Type                        Description
Space Cargo Ship Encounters that appear in space, fly in a linear path, and despawn when they reach the end of their path.
Planetary Cargo Ship Encounters that appear near a planet's surface, fly in a linear path, and despawn when they reach the end of their path.
Random Encounter Encounters that appear at random in space as the player travels across large distances.
Planetary Installation Encounters that appear at random on a planet's surface as the player travels across large distances.
Static Encounter Encounters that appear once the player has gotten close to where it should appear. These encounters only appear once.
Boss Encounter Difficult encounters the player can optionally engage by traveling to a designated GPS signal.
Drone Encounter Encounters that appear randomly on a timer near the player proximity.
Creature Animal or bot encounters that appear on a planet's surface near the player.
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