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AltSides Customisable Fields

Maddie edited this page Jan 3, 2024 · 3 revisions

Here's the full list of attributes that can be set in the A-Side meta, for each side. Attributes for more customisation (e.g. end screen music, columns in journal) are planned. Journal customisation will likely involve a level-set specific meta file for adding columns (such as for deaths). Note that for any default directory supplied it is also possible to add your own sprites and directory.

Table of Contents

Click to expand Table of Contents

Meta

Map

The ID of the map to be used - the map's path from Maps/, minus .bin.

Preset

One of a-side, b-side, c-side, d-side, and none (default). Setting this will set all attributes that you haven't specified, to follow that particular side, with d-side using assets provided by AltSidesHelper. You can leave this unset (or set to none) to set all values manually. These values are listed for each attribute.

OverrideVanillaSideData

If true, the A-Side will have its data modified, rather than creating a new side. See "Changing A-Side data". (false)

OverrideHeartTextures

Whether the in-world heart, chapter panel heart, and heart poem textures and colours should be overriden to match ChapterPanelHeartIcon, HeartColour, and InWorldHeartIcon. true by default, but you might want to disable this if you're using e.g. Collab Utils 2's options for overriding the heart textures and colour.

UnlockMode

Decides when the alt-side should be available for selection. You may specify it as one of:

  • consecutively (default), which unlocks this alt-side after the previous mode
  • always, which makes this alt-side always available (if the A-Side is unlocked)
  • triggered, which makes this alt-side hidden until it's unlocked by an Alt-side Cassette or Alt-side Unlock Trigger
  • with_previous, which unlocks this alt-side when the previous one is unlocked
  • c_sides_unlocked, which unlocks this alt-side when C-Sides are unlocked for that save file

Overworld

Icon

The image to be displayed on the chapter panel select banner for that side for that side. menu/play (backpack), menu/remix (cassette), menu/rmx2 (c-side cassette), menu/leppa/AltSidesHelper/rmx3 (d-side cassette)

Label

The dialog key of text that appears when this side is selected. A-Side is OVERWORLD_NORMAL, B-Side is OVERWORLD_REMIX, C-Side is OVERWORLD_REMIX2, D-Side is leppa_AltSidesHelper_overworld_remix3.

ShowBerriesAsGolden

Decides whether strawberries should be shown as golden berries on the chapter panel, like in a vanilla B/C-Side. false by default, but you will want to set this for any side that has no red berries.

DeathsIcon

The image to be used for the deaths counter. collectables/skullBlue, collectables/skullRed, collectables/skullGold, collectables/skullGold

ChapterPanelHeartIcon

The sprite set to be used for the crystal heart on the chapter panel and when displaying the heart poem. Note that you must append an additional / at the end of the filepath for this to register if your images are named 00, 01, etc instead of name00, name01, etc. collectables/heartgem/0/spin, collectables/heartgem/1/spin, collectables/heartgem/2/spin, collectables/leppa/AltSidesHelper/heartgem/dside (a grey heart)

JournalHeartIcon

The texture to be used for the crystal heart in the journal, in the Journal atlas. Also used for the file select screen. heartgem0, heartgem1, heartgem2, leppa/AltSidesHelper/heartgemD

In-Game

HeartColour

The colour of the text and lines in the heart poem, and the heart's particles and light, specified as a hex value. (8cc7fa for a blue heart, ff668a for a red heart, fffc24 for a yellow heart, and ffffff for a white heart.)

InWorldHeartIcon

The textures to be used for the crystal heart entity. (collectables/heartGem/0 for a blue heart, collectables/heartGem/1 for a red heart, collectables/heartGem/2 for a yellow heart, and collectables/heartGem/3 for a white heart.)

ShowHeartPoem

Whether the crystal heart should show text when collected. (true, except in c-side.)

EndScreenTitle

The dialog key of the text to be displayed on the end screen. If this is unset, or set to nothing, it won't be modified. (AREACOMPLETE_NORMAL, AREACOMPLETE_BSIDE, AREACOMPLETE_CSIDE, leppa_AltSidesHelper_areacomplete_dside)

ShowBSideRemixIntro

Whether the music remix title, artist, and album should be displayed when entering the chapter.

  • Setting the "{map name}_remix_artist", "{map name}_remix", and "{map name}_remix_album" dialog keys will display those just like a vanilla B-Side.
  • Setting the "{map name}_altsides_remix_intro" dialog key will allow your to instead write your own list of text, with as many lines as you want.

Full Clear

CanFullClear

Determines whether the other full clear options (Heart/CassetteNeededForFullClear) are considered. If true, EndScreenClearTitle will be used for the end screen title after a full clear. You can use this with the b-side or c-side presets to create a B/C side that can be full-cleared. Do also note that if you have every Berry, Heart, and Cassette in the level, it will always register as a full clear, regardless of what's set here. (false)

CassetteNeededForFullClear

Whether the player must collect a cassette (vanilla or alt-side) to full clear the map in question. This is especially important for maps that lack a Cassette but you want to be full clear-able. (true) by default.

HeartNeededForFullClear

Whether the player must collect a crystal heart to full clear. (true) by default.

EndScreenClearTitle

If CanFullClear is set to true, this dialog key will be used for the title on the end screen after a full clear. If this is unset, or set to nothing, it won't be modified. (AREACOMPLETE_NORMAL_FULLCLEAR, leppa_AltSidesHelper_areacomplete_fullclear_bside, leppa_AltSidesHelper_areacomplete_fullclear_cside, leppa_AltSidesHelper_areacomplete_fullclear_dside)

Experimental

These options are experimental. They should be fully functional, but have not been as tested as other options and may have bugs or performance issues. Please report any you find!

AddCassetteIcon

For Alt-Sides unlocked by custom cassettes. Enabling this option will add the icon specified in JournalCassetteIcon to both the journal entry for the A-Side and the file select screen. false by default.

JournalCassetteIcon

For alt-sides unlocked by custom cassettes. A texture in the journal atlas to be added to the journal and file select screen. (cassette for the vanilla cassette, leppa/AltSidesHelper/cassetteD for a D-Side cassette.)

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