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Pull requests: tsoding/ded
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Fixed build script that called C++ compiler instead of C compiler
#97
opened Feb 26, 2024 by
onion108
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Implemented window specific behavior and fixed shader load
#91
opened Aug 9, 2023 by
joshuang321
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remove deprecated
gl_FragColor
api that made compiling impossible
#82
opened Mar 28, 2023 by
iustusae
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Fix last keystroke time not being updated on certain keys
#76
opened Feb 20, 2023 by
mjkloeckner
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Declare fragment shader outputs, improving compatibility (macOS)
#75
opened Feb 18, 2023 by
fabjan
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Added GLFW, refactored main.c, update viewport and resolution only on actual window change (#19).
#36
opened Sep 27, 2022 by
torgo7
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