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This fix is part of an ongoing effort to improve stability and performance. I decided to upgrade the SDL version from 2.x.x (I don't remember anymore) to 3.0.
Why? Because we all know that SDL 3.0 is the future. It is faster, more stable and has better graphics. In addition, it forces programmers to reach for the "_" button more often (SDL_QUIT -> SDL_EVENT_QUIT), which can weed out fake programmers without dvorak (for example, me)
So go ahead and try it. You will not be disappointed. And if you do, blame it on the imperfection of our world in front of sdl3.