Releases: starfi5h/nebula
Releases · starfi5h/nebula
0.9.1.13+b5a3ad5
Preview 0.9.1.13+b5a3ad5
Compatible to the latest Steam version (0.10.29.22010) or Game Pass version (0.10.29.21943)
Add:
/playerdata
command to list, load and delete player data- Make construction drones only launch if the current player is the closest one or within 15m.
Fix:
- Clear playerSaves from previous session when server start
- Fix "Power Intercepted by dark fog hive" doesn`t get synced to client
- Fix desync message of dyson sphere when client joins the game
- Fix error when activating super nova in the turret window
- Try to fix base enemyId doesn't sync when relay creating it in client
- Try to fix index out of range exception of combatStatId when client move to a planet of another system
0.9.0.167+e80a31e
Preview 0.9.0.167+e80a31e
Add:
- New config option Chat-EnableBattleMessage to show battle notifications.
Current events:
Base attacking on unloaded factory (client),
Hive attacking planet,
Relay land on planet,
Relay leave planet,
Dark Fog seed departure. - New navigate text link in chat:
When chat is open, Ctrl + Alt + LeftClick on the planet can create a map ping in chatbox.
When using command /list to show all players, there are navigate links to the target players.
Left-click on the link can create a navigation line to the target position. Right-click on the link can let the camera track the target.
Fix:
- Fix critical error when client rebuild killed entities on remote planets
- Fix server PlayerMechaDataProcessor error when client leaves the game
- Fix error when client join from lobby with UIPlanetDetail open
- Resync techQueue if techQueueLength mismatch
0.8.10-pre-release
To install: Unzip files and put nebula-NebulaMultiplayerMod and nebula-NebulaMultiplayerModApi in BepInEx\plugins
folder.
If you're using mod manager, you can find the folder in Settings -> Locations -> Browse profile folder
GameNetworkingSocket(v0.8.6)
v0.8.6-GameNetworkingSockets