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Merge branch 'pr-ux' into 0.8.10-test
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,13 @@ | ||
namespace NebulaModel.Packets.GameStates | ||
{ | ||
public class FragmentInfo | ||
{ | ||
public int Size { get; set; } | ||
|
||
public FragmentInfo() { } | ||
public FragmentInfo(int size) | ||
{ | ||
Size = size; | ||
} | ||
} | ||
} |
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20 changes: 20 additions & 0 deletions
20
NebulaNetwork/PacketProcessors/GameStates/FragmentInfoProcessor.cs
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Original file line number | Diff line number | Diff line change |
---|---|---|
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using NebulaAPI; | ||
using NebulaModel.Networking; | ||
using NebulaModel.Packets; | ||
using NebulaModel.Packets.GameStates; | ||
using NebulaWorld.GameStates; | ||
|
||
namespace NebulaNetwork.PacketProcessors.GameStates | ||
{ | ||
[RegisterPacketProcessor] | ||
public class FragmentInfoProcessor : PacketProcessor<FragmentInfo> | ||
{ | ||
public override void ProcessPacket(FragmentInfo packet, NebulaConnection conn) | ||
{ | ||
if (IsClient) | ||
{ | ||
GameStatesManager.FragmentSize = packet.Size; | ||
} | ||
} | ||
} | ||
} |
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