Releases: sekwah41/Naruto-Mod
Releases · sekwah41/Naruto-Mod
v1.2.1
v1.2.0
🚀 Enhancement
- fix: include leap to /jutsu list manually #125 (@sekwah41)
- feat: add /jutsu list #125 (@sekwah41)
- fix: stop water walk if riding a vehicle #125 (@sekwah41)
- fix: fireball not causing mobs to drop cooked food #125 (@sekwah41)
- fix: kunai and other projectiles show as arrows in the player #125 (@sekwah41)
- fix: made double jump correctly check + added text feedback #125 (@sekwah41)
- fix: move Turkish translation to right file #125 (@sekwah41)
- fix: make client check for stamina and chakra with double jumps #125 (@sekwah41)
- refactor: Reduced leap vertical jump distance #125 (@sekwah41)
- fix: Add small delay to stop double jump resetting too quick (singleplayer) #125 (@sekwah41)
- feat: Add dispenser behaviors #125 (@sekwah41)
- fix: double jump not setting jump flag to false #125 (@sekwah41)
- refactor: Improve sample quality #125 (@sekwah41)
- feat: double jump #125 (@sekwah41)
🐛 Bug Fix
- fix: For some reason the latest version didn't properly release #131 (@sekwah41)
- fix: Toggle abilities still active in spectator (@sekwah41)
- fix: Make water bullets not flammable (@sekwah41)
Authors: 1
- Sekwah (@sekwah41)
v1.1.0
🚀 Enhancement
- feat(lang): Added Turkish translations #110 (@Son-Shinobi)
- feat(items): Add throwing cooldowns for kunai and shuriken #110 (@sekwah41)
- feat(ability): Add water jutsu cooldown #110 (@sekwah41)
- feat(ability): Water bullet now rotates based on look pitch #110 (@sekwah41)
- feat(abilities): Disabled ability casting in spectator mode #110 (@sekwah41)
- feat(abilities): Water bullet jutsu #110 (@sekwah41)
- feat(abilities): Improve fireball sound effect subtitles #110 (@sekwah41)
- refactor(ability): Change cool-down class name and show seconds left #109 (@sekwah41)
- feat: changed to using an interface to identify if I jutsu should have a cooldown #109 (@DiscultDev)
- feat: simple cooldown system for jutsus #109 (@DiscultDev)
🐛 Bug Fix
- refactor(entities): Stop aoe damage to non living entities #110 (@sekwah41)
- refactor(items): Change shuriken recipe #110 (@sekwah41)
- refactor(abilities): Chakra and stamina are now full on respawn #110 (@sekwah41)
- refactor(ability): Alter cooldowns #110 (@sekwah41)
- fix(ability): Brightness of water bullet #110 (@sekwah41)
- fix(ability): Water bullet travels at full speed in water #110 (@sekwah41)
- fix(abilities): Jutsu cast messages on severs #110 (@sekwah41)
- fix(blocks): Moved bonsai tree to the correct creative tab #110 (@sekwah41)
- refactor(ui): Change chakra color #110 (@sekwah41)
- refactor(abilities): Fireball, reduce damage to caster #110 (@sekwah41)
Authors: 3
- Jordan Ellison (@DiscultDev)
- Sekwah (@sekwah41)
- Son_Shinobi (@Son-Shinobi)
v1.0.0
v1.0.0 (Mon Jan 03 2022)
🚀 Enhancement
- feat: Add fireball jutsu & delayed tick scheduler #107 (@sekwah41)
- feat: Added Chakra Charging #97 (@sekwah41)
- feat: Add logic to charging ability type and stop message #97 (@sekwah41)
- feat: Added basic packets for channel system and jutsu casting sounds #97 (@sekwah41)
- feat: Add charging ability key functionality #97 (@sekwah41)
- feat: Alter key holding logic ready for charged abilities #97 (@sekwah41)
- feat: Add messages for casting instant jutsus #97 (@sekwah41)
- feat: Add activation and deactivation messages for toggled abilities #97 (@sekwah41)
- feat: Sort water walking (mostly) using old code #97 (@sekwah41)
- feat: Ported old water walking (but has wrong offset) #97 (@sekwah41)
- feat: Add code to trigger toggle jutsus #97 (@sekwah41)
- feat: Toggle jutsu basic info is now synced and triggers #97 (@sekwah41)
- feat: Add tracking of toggle abilities #97 (@sekwah41)
- feat: Added better error warnings #97 (@sekwah41)
- feat: Update to 1.18 #97 (@sekwah41)
- feat: Add the ability to update more advanced sync objects #97 (@sekwah41)
- feat: Added new tracking types #97 (@sekwah41)
- feat: Add update trigger #97 (@sekwah41)
- feat: Switch to generic types #97 (@sekwah41)
- feat: Add extra config options #97 (@sekwah41)
- feat: Re-enable mixin features #97 (@sekwah41)
- feat: Updated to leap ability #97 (@sekwah41)
- feat: Added no stamina messages #97 (@sekwah41)
- feat: Add cooldowns to bars #97 (@sekwah41)
- feat: Added leap code and cleaned up old audio #97 (@sekwah41)
- feat: Added testing jutsus #97 (@sekwah41)
- feat: Jutsu registry #97 (@sekwah41)
- feat: Allow syncing of max chakra and add config values #97 (@sekwah41)
- feat: Paper bombs break in the rain #97 (@sekwah41)
- feat: Add start of capability sync packets #100 (@sekwah41)
- feat: Finished capability tick checker code #97 (@sekwah41)
- feat: Add data checkers #97 (@sekwah41)
- feat(sekclib): Initialise sync trackers #97 (@sekwah41)
- feat(sekclib): Checking registered capabilities #97 (@sekwah41)
- feat: Syncing with custom forge registry #97 (@sekwah41)
- feat: add structure for data encoding and decoding #97 (@sekwah41)
- feat: Start preparing sync tracker registry #97 (@sekwah41)
- feat: Data syncers can now read data #97 (@sekwah41)
- feat: Added syncing registry and annotations #97 (@sekwah41)
- feat: Included sekclib to ease development #97 (@sekwah41)
- feat: Add all old headbands #97 (@sekwah41)
- feat: Added record and custard headband #97 (@sekwah41)
- feat: Updated to 1.17 #96 (@sekwah41)
- feat: Basic jutsu combos now trigger with delay #97 (@sekwah41)
- feat: Added packets and registered sounds #97 (@sekwah41)
- feat: Added jutsu keybinds #97 (@sekwah41)
- feat(lang): Added French Translation #97 (@sekwah41)
- feat(lang): Added Turkish Translation #97 (@sekwah41)
- feat(lang): Added Russian Translation #97 (@sekwah41)
- feat(lang): Added Uzbek Translation #97 (@sekwah41)
- feat(lang): Added Dutch Translation #97 (@sekwah41)
- feat: Anbu masks now hide usernames #97 (@sekwah41)
- feat: Add new Anbu variants #97 (@sekwah41)
- feat: Add item recipies #97 (@sekwah41)
- feat: Added blank headbands #97 (@sekwah41)
- feat: Added Anbu mask #97 (@sekwah41)
- feat(item): Paper bombs now spawn fire particles (@sekwah41)
- refactor: Boosted leap distance around 3 blocks, chakra reg 2/3 original #97 (@sekwah41)
🐛 Bug Fix
- refactor: Reverted casting sound back #97 (@sekwah41)
- refactor: Boost jutsu sound volume #97 (@sekwah41)
- refactor: Change part of fireball damage type to stop fire resistance #97 (@sekwah41)
- refactor: Alter config #97 (@sekwah41)
- refactor: Alter fireball not in rain lifespan #97 (@sekwah41)
- refactor: Modified fireball spin speed #97 (@sekwah41)
- fix: Bonsai hitbox modified and collision re-enabled #97 (@sekwah41)
- fix: Chakra charge speeds #97 (@sekwah41)
- fix: Water walking sometimes not triggering on blocks next to solid grund #97 (@sekwah41)
- refactor: Rename method and fix channelling #97 (@sekwah41)
- refactor: move messages to be reused #97 (@sekwah41)
- refactor: Redid how interfaces for abilities work #97 (@sekwah41)
- refactor: Update method to performServer to reduce ambiguity #97 ([@Sekwah...
Forgot model update, 1 tweak and a vanilla mc bugfix
Updated Flak Jacked model
Tobi's Mask now hides your username
Added render distance limiter to stop the constant reporting of world loading crash reports and help requests that are nothing to do with the naruto mod
v0.4.1
Buffed kunai, senbon explosive kunai (damage values) and shuriken (damage and craft amount).
Fixed tracking for madara leggings(however legs do clip through Armour sometimes while leaping and such).
Added compatibility to mods with potions (stops writing over their effects).
Fixed visual bug for chakra bars when you can see enchants.
Added entries to the language file which I forgot (record names)