v1.0.0
v1.0.0 (Mon Jan 03 2022)
🚀 Enhancement
- feat: Add fireball jutsu & delayed tick scheduler #107 (@sekwah41)
- feat: Added Chakra Charging #97 (@sekwah41)
- feat: Add logic to charging ability type and stop message #97 (@sekwah41)
- feat: Added basic packets for channel system and jutsu casting sounds #97 (@sekwah41)
- feat: Add charging ability key functionality #97 (@sekwah41)
- feat: Alter key holding logic ready for charged abilities #97 (@sekwah41)
- feat: Add messages for casting instant jutsus #97 (@sekwah41)
- feat: Add activation and deactivation messages for toggled abilities #97 (@sekwah41)
- feat: Sort water walking (mostly) using old code #97 (@sekwah41)
- feat: Ported old water walking (but has wrong offset) #97 (@sekwah41)
- feat: Add code to trigger toggle jutsus #97 (@sekwah41)
- feat: Toggle jutsu basic info is now synced and triggers #97 (@sekwah41)
- feat: Add tracking of toggle abilities #97 (@sekwah41)
- feat: Added better error warnings #97 (@sekwah41)
- feat: Update to 1.18 #97 (@sekwah41)
- feat: Add the ability to update more advanced sync objects #97 (@sekwah41)
- feat: Added new tracking types #97 (@sekwah41)
- feat: Add update trigger #97 (@sekwah41)
- feat: Switch to generic types #97 (@sekwah41)
- feat: Add extra config options #97 (@sekwah41)
- feat: Re-enable mixin features #97 (@sekwah41)
- feat: Updated to leap ability #97 (@sekwah41)
- feat: Added no stamina messages #97 (@sekwah41)
- feat: Add cooldowns to bars #97 (@sekwah41)
- feat: Added leap code and cleaned up old audio #97 (@sekwah41)
- feat: Added testing jutsus #97 (@sekwah41)
- feat: Jutsu registry #97 (@sekwah41)
- feat: Allow syncing of max chakra and add config values #97 (@sekwah41)
- feat: Paper bombs break in the rain #97 (@sekwah41)
- feat: Add start of capability sync packets #100 (@sekwah41)
- feat: Finished capability tick checker code #97 (@sekwah41)
- feat: Add data checkers #97 (@sekwah41)
- feat(sekclib): Initialise sync trackers #97 (@sekwah41)
- feat(sekclib): Checking registered capabilities #97 (@sekwah41)
- feat: Syncing with custom forge registry #97 (@sekwah41)
- feat: add structure for data encoding and decoding #97 (@sekwah41)
- feat: Start preparing sync tracker registry #97 (@sekwah41)
- feat: Data syncers can now read data #97 (@sekwah41)
- feat: Added syncing registry and annotations #97 (@sekwah41)
- feat: Included sekclib to ease development #97 (@sekwah41)
- feat: Add all old headbands #97 (@sekwah41)
- feat: Added record and custard headband #97 (@sekwah41)
- feat: Updated to 1.17 #96 (@sekwah41)
- feat: Basic jutsu combos now trigger with delay #97 (@sekwah41)
- feat: Added packets and registered sounds #97 (@sekwah41)
- feat: Added jutsu keybinds #97 (@sekwah41)
- feat(lang): Added French Translation #97 (@sekwah41)
- feat(lang): Added Turkish Translation #97 (@sekwah41)
- feat(lang): Added Russian Translation #97 (@sekwah41)
- feat(lang): Added Uzbek Translation #97 (@sekwah41)
- feat(lang): Added Dutch Translation #97 (@sekwah41)
- feat: Anbu masks now hide usernames #97 (@sekwah41)
- feat: Add new Anbu variants #97 (@sekwah41)
- feat: Add item recipies #97 (@sekwah41)
- feat: Added blank headbands #97 (@sekwah41)
- feat: Added Anbu mask #97 (@sekwah41)
- feat(item): Paper bombs now spawn fire particles (@sekwah41)
- refactor: Boosted leap distance around 3 blocks, chakra reg 2/3 original #97 (@sekwah41)
🐛 Bug Fix
- refactor: Reverted casting sound back #97 (@sekwah41)
- refactor: Boost jutsu sound volume #97 (@sekwah41)
- refactor: Change part of fireball damage type to stop fire resistance #97 (@sekwah41)
- refactor: Alter config #97 (@sekwah41)
- refactor: Alter fireball not in rain lifespan #97 (@sekwah41)
- refactor: Modified fireball spin speed #97 (@sekwah41)
- fix: Bonsai hitbox modified and collision re-enabled #97 (@sekwah41)
- fix: Chakra charge speeds #97 (@sekwah41)
- fix: Water walking sometimes not triggering on blocks next to solid grund #97 (@sekwah41)
- refactor: Rename method and fix channelling #97 (@sekwah41)
- refactor: move messages to be reused #97 (@sekwah41)
- refactor: Redid how interfaces for abilities work #97 (@sekwah41)
- refactor: Update method to performServer to reduce ambiguity #97 (@sekwah41)
- fix: Hand bobbing while water walking #97 (@sekwah41)
- fix: Player dimension change losing Chakra info #97 (@sekwah41)
- fix: Water walking server-client behavior #97 (@sekwah41)
- fix: game version requirement info #97 (@sekwah41)
- refactor: Update files to match pre-commit checks #97 (@sekwah41)
- refactor: Update ability info #97 (@sekwah41)
- fix: Tripwire mixins #97 (@sekwah41)
- fix: Inconsistent player velocity due to ground #97 (@sekwah41)
- refactor: change debug messages #97 (@sekwah41)
- fix: Stop non global values being sent #97 (@sekwah41)
- fix: Stop crashing on non player spectating #97 (@sekwah41)
- fix: Data sync trackers not registering on server start #97 (@sekwah41)
- fix: Paper bomb water blocks #97 (@sekwah41)
- refactor: Move entity events #97 (@sekwah41)
- refactor: Switch to using MethodHandler #97 (@sekwah41)
- fix: Switch to fully using the new registry #97 (@sekwah41)
- refactor: Package structure for packets #97 (@sekwah41)
- fix: Fix capability registering event call #97 (@sekwah41)
- fix: Update to fix to deps #97 (@sekwah41)
- refactor: Reorganise event code #97 (@sekwah41)
- fix: Paperbomb renderer #97 (@sekwah41)
- fix: Headband size #97 (@sekwah41)
- fix: Arrow sounds #97 (@sekwah41)
- fix: Removed unsupported translation #97 (@sekwah41)
- Update actions/setup-node action to v2 #97 (@renovate-bot)
- Update dependency com.wynprice.cursemaven:CurseMaven to v2.1.5 #97 (@renovate-bot)
- Update actions/setup-java action to v2 #97 (@renovate-bot)
- Update dependency org.spongepowered:mixin to v0.8.3 #97 (@renovate-bot)
- Update dependency gradle to v6.9 #97 (@renovate-bot)
- Pin dependencies #97 (@renovate-bot)
- chore: Add manifest for dev mixins #97 (@sekwah41)
- Configure Renovate (why u no detect) #76 (@sekwah41 @renovate-bot @renovate[bot])
- Created ru_ru.json #71 (@AlexPi314)
- Update ru_RU.lang #68 (@AlexPi314)
- Fixed grammar mistake #67 (@AlexPi314)
- Created Russian Translation 2.0 #66 (@AlexPi314)
⚠️ Pushed to master
- refactor: Moved files to improve organisation (@sekwah41)
- ci: Add automated changelogs and moved location (@sekwah41)
- ci: Updated version and fixed build actions (@sekwah41)
- Move mixins and change release type (@sekwah41)
- Removing JS coremod (@sekwah41)
- Get SekCLib working as a dependancy (@sekwah41)
- Fixed mixin issues with new mappings (@sekwah41)
- Changed commit (@sekwah41)
- New chakra bar value renderers (@sekwah41)
- testing values (@sekwah41)
- Started jutsu and clan registry (@sekwah41)
- Updating to release on tags (@sekwah41)
- Fixed? (@sekwah41)
- Wrong syntax (@sekwah41)
- Updating actions (@sekwah41)
- Removed role pinging (@sekwah41)
- Finished basic rendering of chakra and stamina bars (@sekwah41)
- update text (@sekwah41)
- Fixed misnaming in the action (@sekwah41)
- Some chakra gui stuff and updating github actions (@sekwah41)
- Moving variables (@sekwah41)
- Stopped discord embeds for changelog (@sekwah41)
- Updated build message (@sekwah41)
- Updated env references (@sekwah41)
- Updated build values as it was referencing null values (@sekwah41)
- Test build (@sekwah41)
- Fixed discord token reference (@sekwah41)
- Moved files around (@sekwah41)
- Add some build things (@sekwah41)
- Started renderer for chakra and stamina (@sekwah41)
- Removed advanced portals mention (@sekwah41)
- Updated to explicitly mention the 1.16 branch (@sekwah41)
- Updated readme (@sekwah41)
- Updated to also check PR's (@sekwah41)
- Added github build actions (@sekwah41)
- Looking to add GUI's and updating configs (@sekwah41)
- Updated to Mojang mappings (@sekwah41)
- Altering packets (@sekwah41)
- Updating basic info (@sekwah41)
- Updated models for bonsai tree n stuff (@sekwah41)
- Cleaned up, started adding more code for transformations and paper bomb tripwires (@sekwah41)
- Messing with hitbox sizes (@sekwah41)
- Bonsai tree model :D (@sekwah41)
- Merge in translations. Fixes #72 (@sekwah41)
- Fix issue with player in creative causing infinite explosions (@sekwah41)
- Update config (@sekwah41)
- Sorted most of paperbombs, just need to alter timings and alter particle (@sekwah41)
- Tracking faces to the blocks (@sekwah41)
- Cleanup (@sekwah41)
- Updated parts of paper bomb (@sekwah41)
- Updating paper bombs (@sekwah41)
- Added most of the paperbomb code (@sekwah41)
- Small changes to gradle (@sekwah41)
- Started adding some stuff for the paperbomb (@sekwah41)
- Added senbon (@sekwah41)
- Done shuriken and renderers (@sekwah41)
- Added explosive kunai (@sekwah41)
- Forgot to register values (@sekwah41)
- Registering ninja data capabilities (@sekwah41)
- Updated to new method use (@sekwah41)
- Moved packages (@sekwah41)
- Fixed client kunai bug (@sekwah41)
- Updated to kunai (@sekwah41)
- Added Kunai sound (@sekwah41)
- Added Kunai renderer (@sekwah41)
- Fixed lang file and started kunai (@sekwah41)
- Updated nbt data to use CompoundNBT (@sekwah41)
- Added registries (@sekwah41)
- Added packet handler (@sekwah41)
- Started remake (@sekwah41)
- Not sure if this was submitted (@sekwah41)
Authors: 4
- @renovate[bot]
- AlexP (@AlexPi314)
- Sekwah (@sekwah41)
- WhiteSource Renovate (@renovate-bot)