5.21.0.576
What's Changed
- fix: update scoreboard attributes on defuser pickup by @wopox1337 in #770
- Add an argument to
swapteams
command by @ShadowsAdi in #739 - Correcting code style and config by @Vaqtincha in #783
- New CVar:
mp_give_c4_frags
by @JulioBarker in #776 - New CVar:
mp_hostages_rescued_ratio
by @fl0werD in #786 - Update CI by @wopox1337 in #787
- Update func_vehicle for multiplayer by @UnrealKaraulov in #792
- fix: Reset immunity effects always by @Vaqtincha in #788
- little code fixes by @wopox1337 in #798
- CI:
ubuntu-latest
->ubuntu-20.04
by @wopox1337 in #799 - Fix:
TimeBasedDamage
Paralyze typo by @RauliTop in #748 - Implement
game_round_start
&game_entity_restart
triggers by @ShadowsAdi in #754 - FIX: Unexpected behavior with
mp_forcerespawn
by @FEDERICOMB96 in #653 - Fix: 'fast fire glitch' at AUG/SG552 by @RauliTop in #734
- CI: Keep the
ICC
build for releases only by @wopox1337 in #800 - Revert (fix): New entity
trigger_bomb_reset
by @wopox1337 in #796
New Contributors
- @ShadowsAdi made their first contribution in #739
- @JulioBarker made their first contribution in #776
- @UnrealKaraulov made their first contribution in #792
- @RauliTop made their first contribution in #748
Full Changelog: 5.21.0.547...5.21.0.575