Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Update Creator's Kit to v1.5.1 #6136

Merged
merged 16 commits into from
Jun 15, 2024
Merged

Conversation

ScreteMonge
Copy link
Contributor

@ScreteMonge ScreteMonge commented Jun 6, 2024

v1.5.1

  • Updated ReadMe

  • Updated tags

  • Config now refers to T pose as Default Pose

  • Added Desync button to ProgrammerPanel

  • Removed deprecated API

  • Moved ModelExporter and ExportFileFormat to new Exporter package

  • Added GLTF and Obj export formats

  • Reordered config

  • Bugfix: Added handling of null or empty values for finding models from the cache

  • Bugfix: colour swapper now properly clears every colour on Clear Everything pressed

  • Bugfix: Objects not in custom mode were not properly exporting

  • Bugfix: Flatshading should now properly function in Blender Exports

  • Bugfix: Added support for Items with FemaleOffset to slightly offset in the Z direction

  • Bugfix: Object scaling from cache is now done post-ModelData construction so that certain verts aren't merged when exporting

  • Bugfix: imports weren't translating transparencies appropriately

- ModelOrganizer and ModelImporter can now select multiple files to load
- ModelOrganizer, ModelImporter, and CreatorsPanel now filter out non-json files
- ModelImporter now prioritizes Actor Lighting
- Quick button added for ModelImporter
Update build version
- Replaced deprecated methods
- Removed several deprecated methods
- Updated config indices to index by section
- Added ModelExporter class for exporting models to a json readable by a Blender addon, either static models or animated
- Added right-click Export feature on all NPCs, objects, items, players with config for switching between exporting vertex and face colours
- Export buttons added to CustomModel panels in ModelOrganizer for exporting default poses
- BlenderModel class updated to accommodate model exporting functions to Blender
- ModelGetter now mostly runs on onPostMenuSort events instead of onMenuEntryAdded
- ModelGetter functions in onPostMenuSort have been placed within ModelGetter class
- ModelGetter now uses ObjectDefinition and ItemDefinition to give right-click menus more accurate names
- ModelFinder overhauled to use my own cache dump (based of Abex's) for more consistent results and restricted only to values Creator's Kit is interested in
- New data types added (NPCData, spotanimData, etc) to accommodate ModelFinder's new cache-grabber systems
- ModelFinder now removes lefthand and righthand items during appropriate animations when finding models for players
- ModelFinder now grabs spotanims on the player and adds to the player's duplicate RLobject model
- BodyPart has been expanded to include all equipment and kit slots
- Added support for ModelFinder for grabbing DynamicObjects
- ModelFinder now appropriately grabs the right model from objects with multiple variants (like walls)
- New button added to CreatorsPanel for finding the Creator's Kit directory
- Separated ModelData creation from Model creation for broader usages
- CreatorsOverlay now separates DynamicObjects from GameObjects
- New Dynamic LightingStyle added
Removed animFrames from BlenderModels due to being useless
Fixed export file path, removed duplicate export chat message from ModelOrganizer
- Tweaked export message
- Local Player getter menuOptions are now highlighted green
Opens CK directory with LinkBrowser instead of Runtime
Default Setups folder is now placed within main creatorskit folder
v1.5.1
- Updated ReadMe
- Updated tags
- Config now refers to T pose as Default Pose
- Added Desync button to ProgrammerPanel
- Removed deprecated API
- Moved ModelExporter and ExportFileFormat to new Exporter package
- Added GLTF and Obj export formats

- Bugfix: Added handling of null or empty values for finding models from the cache
- Bugfix: colour swapper now properly clears every colour on Clear Everything pressed
- Bugfix: Objects not in custom mode were not properly exporting
- Bugfix: Flatshading should now properly function in Blender Exports
- Bugfix: Added support for Items with FemaleOffset to slightly offset in the Z direction
- Bugfix: Object scaling from cache is now done post-ModelData construction so that certain verts aren't merged when exporting
@runelite-github-app
Copy link

runelite-github-app bot commented Jun 6, 2024

v1.5.1
- Changes for transition from Models from int[] to float[]
@Adam- Adam- merged commit c27499e into runelite:master Jun 15, 2024
2 checks passed
frolv pushed a commit to blert-io/plugin-hub that referenced this pull request Jun 20, 2024
* Update creators-kit to v1.4.3

- ModelOrganizer and ModelImporter can now select multiple files to load
- ModelOrganizer, ModelImporter, and CreatorsPanel now filter out non-json files
- ModelImporter now prioritizes Actor Lighting
- Quick button added for ModelImporter

* Update creators-kit

Update build version

* Update creators-kit to v1.4.4

- Replaced deprecated methods

* Update creators-kit to v1.5.0

- Removed several deprecated methods
- Updated config indices to index by section
- Added ModelExporter class for exporting models to a json readable by a Blender addon, either static models or animated
- Added right-click Export feature on all NPCs, objects, items, players with config for switching between exporting vertex and face colours
- Export buttons added to CustomModel panels in ModelOrganizer for exporting default poses
- BlenderModel class updated to accommodate model exporting functions to Blender
- ModelGetter now mostly runs on onPostMenuSort events instead of onMenuEntryAdded
- ModelGetter functions in onPostMenuSort have been placed within ModelGetter class
- ModelGetter now uses ObjectDefinition and ItemDefinition to give right-click menus more accurate names
- ModelFinder overhauled to use my own cache dump (based of Abex's) for more consistent results and restricted only to values Creator's Kit is interested in
- New data types added (NPCData, spotanimData, etc) to accommodate ModelFinder's new cache-grabber systems
- ModelFinder now removes lefthand and righthand items during appropriate animations when finding models for players
- ModelFinder now grabs spotanims on the player and adds to the player's duplicate RLobject model
- BodyPart has been expanded to include all equipment and kit slots
- Added support for ModelFinder for grabbing DynamicObjects
- ModelFinder now appropriately grabs the right model from objects with multiple variants (like walls)
- New button added to CreatorsPanel for finding the Creator's Kit directory
- Separated ModelData creation from Model creation for broader usages
- CreatorsOverlay now separates DynamicObjects from GameObjects
- New Dynamic LightingStyle added

* Update creators-kit

Removed animFrames from BlenderModels due to being useless

* Update creators-kit

Fixed export file path, removed duplicate export chat message from ModelOrganizer

* Update creators-kit

- Tweaked export message
- Local Player getter menuOptions are now highlighted green

* Update creators-kit

Opens CK directory with LinkBrowser instead of Runtime

* Update creators-kit

Default Setups folder is now placed within main creatorskit folder

* Update Creators Kit to v1.5.1

v1.5.1
- Updated ReadMe
- Updated tags
- Config now refers to T pose as Default Pose
- Added Desync button to ProgrammerPanel
- Removed deprecated API
- Moved ModelExporter and ExportFileFormat to new Exporter package
- Added GLTF and Obj export formats

- Bugfix: Added handling of null or empty values for finding models from the cache
- Bugfix: colour swapper now properly clears every colour on Clear Everything pressed
- Bugfix: Objects not in custom mode were not properly exporting
- Bugfix: Flatshading should now properly function in Blender Exports
- Bugfix: Added support for Items with FemaleOffset to slightly offset in the Z direction
- Bugfix: Object scaling from cache is now done post-ModelData construction so that certain verts aren't merged when exporting

* Update creators-kit

* Update creators-kit

* Update creators-kit

v1.5.1
- Changes for transition from Models from int[] to float[]
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants