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Update Creator's Kit to v1.5.1 (#6136)
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* Update creators-kit to v1.4.3

- ModelOrganizer and ModelImporter can now select multiple files to load
- ModelOrganizer, ModelImporter, and CreatorsPanel now filter out non-json files
- ModelImporter now prioritizes Actor Lighting
- Quick button added for ModelImporter

* Update creators-kit

Update build version

* Update creators-kit to v1.4.4

- Replaced deprecated methods

* Update creators-kit to v1.5.0

- Removed several deprecated methods
- Updated config indices to index by section
- Added ModelExporter class for exporting models to a json readable by a Blender addon, either static models or animated
- Added right-click Export feature on all NPCs, objects, items, players with config for switching between exporting vertex and face colours
- Export buttons added to CustomModel panels in ModelOrganizer for exporting default poses
- BlenderModel class updated to accommodate model exporting functions to Blender
- ModelGetter now mostly runs on onPostMenuSort events instead of onMenuEntryAdded
- ModelGetter functions in onPostMenuSort have been placed within ModelGetter class
- ModelGetter now uses ObjectDefinition and ItemDefinition to give right-click menus more accurate names
- ModelFinder overhauled to use my own cache dump (based of Abex's) for more consistent results and restricted only to values Creator's Kit is interested in
- New data types added (NPCData, spotanimData, etc) to accommodate ModelFinder's new cache-grabber systems
- ModelFinder now removes lefthand and righthand items during appropriate animations when finding models for players
- ModelFinder now grabs spotanims on the player and adds to the player's duplicate RLobject model
- BodyPart has been expanded to include all equipment and kit slots
- Added support for ModelFinder for grabbing DynamicObjects
- ModelFinder now appropriately grabs the right model from objects with multiple variants (like walls)
- New button added to CreatorsPanel for finding the Creator's Kit directory
- Separated ModelData creation from Model creation for broader usages
- CreatorsOverlay now separates DynamicObjects from GameObjects
- New Dynamic LightingStyle added

* Update creators-kit

Removed animFrames from BlenderModels due to being useless

* Update creators-kit

Fixed export file path, removed duplicate export chat message from ModelOrganizer

* Update creators-kit

- Tweaked export message
- Local Player getter menuOptions are now highlighted green

* Update creators-kit

Opens CK directory with LinkBrowser instead of Runtime

* Update creators-kit

Default Setups folder is now placed within main creatorskit folder

* Update Creators Kit to v1.5.1

v1.5.1
- Updated ReadMe
- Updated tags
- Config now refers to T pose as Default Pose
- Added Desync button to ProgrammerPanel
- Removed deprecated API
- Moved ModelExporter and ExportFileFormat to new Exporter package
- Added GLTF and Obj export formats

- Bugfix: Added handling of null or empty values for finding models from the cache
- Bugfix: colour swapper now properly clears every colour on Clear Everything pressed
- Bugfix: Objects not in custom mode were not properly exporting
- Bugfix: Flatshading should now properly function in Blender Exports
- Bugfix: Added support for Items with FemaleOffset to slightly offset in the Z direction
- Bugfix: Object scaling from cache is now done post-ModelData construction so that certain verts aren't merged when exporting

* Update creators-kit

* Update creators-kit

* Update creators-kit

v1.5.1
- Changes for transition from Models from int[] to float[]
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ScreteMonge authored Jun 15, 2024
1 parent fa984fa commit c27499e
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2 changes: 1 addition & 1 deletion plugins/creators-kit
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repository=https://github.com/ScreteMonge/creators-kit.git
commit=146ddcbe1d00c28d7c8a986e47e67279f5a9065e
commit=ee4580b5793df6d1bd209b37c3dd0c1a627c6155

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