Releases: readyplayerme/rpm-unreal-next-gen-sdk
Releases · readyplayerme/rpm-unreal-next-gen-sdk
v0.2.1
What's Changed
- Updated preview method to load character asset correctly by @HarrisonHough in #16
Full Changelog: v0.2.0...v0.2.1
v0.2.0
What's Changed
- Pagination support added to UI samples
- The UI samples now dynamically loads and creates asset types and asset panels
- WebApis updates to fallback to cache if available
- WebApi's refactored to fix a number of bugs
- FRpmAnimationConfig type added, this can be used to apply animations on loaded avatars
Full Changelog: v0.1.0...v0.2.0
v0.1.0
What's Changed
- Initial release of the Ready Player Me NextGen SDK for Unreal Engine.
- Custom RPM Developer window
- BasicUI sample map
- BasicLoader sample map
- Character base models can be loaded as UAssets from Developer Window
Full Changelog: https://github.com/readyplayerme/rpm-unreal-next-gen-sdk/commits/v0.1.0