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[ET-VK] Reduced int precision for texture coordinates in conv2d_pw op, to reduce shader register pressure and slightly improve performance. #95

[ET-VK] Reduced int precision for texture coordinates in conv2d_pw op, to reduce shader register pressure and slightly improve performance.

[ET-VK] Reduced int precision for texture coordinates in conv2d_pw op, to reduce shader register pressure and slightly improve performance. #95

Triggered via pull request November 12, 2024 01:18
Status Success
Total duration 46s
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The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-python@v4. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/