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[ET-VK] Reduced int precision for texture coordinates in conv2d_pw op, to reduce shader register pressure and slightly improve performance. #26170

[ET-VK] Reduced int precision for texture coordinates in conv2d_pw op, to reduce shader register pressure and slightly improve performance.

[ET-VK] Reduced int precision for texture coordinates in conv2d_pw op, to reduce shader register pressure and slightly improve performance. #26170