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    • Smart camera tools for passionate creators. Cinemachine 3 is a newer and better version of Cinemachine, but upgrading an existing project from 2.X will likely require some effort. If youre considering upgrading an older project, please see our upgrade guide in the user manual. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
      C#
      Other
      1500Updated Nov 7, 2024Nov 7, 2024
    • The vector graphics package provides an SVG importer and runtime vector graphics APIs. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
      C#
      Other
      122300Updated Nov 6, 2024Nov 6, 2024
    • Use glTFast to import and export glTF 3D files efficiently at runtime or in the Editor 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
      C#
      Other
      0100Updated Nov 6, 2024Nov 6, 2024
    • OpenXR is an open, royalty-free standard developed by Khronos that aims to simplify AR/VR development by allowing developers to target a wide range of AR/VR devices. Use this plug-in to enable OpenXR in XR Plug-in Management. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
      C#
      Other
      10500Updated Nov 6, 2024Nov 6, 2024
    • Unity Package Manager validation suite, used to evaluate a packages integrity before its considered for publishing. This is a Unity internal tool at the moment, no support will be provided for this package. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
      C#
      Other
      0000Updated Nov 4, 2024Nov 4, 2024
    • Serialize and deserialize a Unity scene and its GameObjects and Components using a JSON format 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
      C#
      Other
      1600Updated Oct 31, 2024Oct 31, 2024
    • The Memory Profiler offers a unified solution allowing you to profile both small projects on mobile devices and big AAA projects on high end machines. It provides actionable information about allocations in the engine to allow developers to manage and reduce memory usage. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
      C#
      Other
      31900Updated Oct 31, 2024Oct 31, 2024
    • [Mirrored from UPM, not affiliated with Unity Technologies.] 📦 Visual scripting is a workflow that uses visual, node-based graphs to design behaviors rather than write lines of C# script.Enabling artists, designers and programmers alike, visual scripting can be used to design final logic, quickly create prototypes, iterate on gameplay and create…
      C#
      Other
      3300Updated Oct 31, 2024Oct 31, 2024
    • [Mirrored from UPM, not affiliated with Unity Technologies.] 📦 Run your game logic in the cloud as serverless functions and interact with other backend services.This package allows you to call out to Cloud Code from within your project as a secure player.Cloud Code can be used to: -Change game logic for all players without re-distributing your g…
      JavaScript
      Other
      0000Updated Oct 29, 2024Oct 29, 2024
    • Unity network transport layer - the low-level interface for connecting and sending data through a network 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
      C#
      Other
      91000Updated Oct 25, 2024Oct 25, 2024
    • Mobile Notifications package adds support for scheduling local repeatable or one-time notifications on iOS and Android.On iOS receiving of push notifications is also supported. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
      C#
      Other
      0110Updated Oct 25, 2024Oct 25, 2024
    • SpriteShape Runtime & Editor Package contains the tooling and the runtime component that allows you to create very organic looking spline based 2D worlds. It comes with intuitive configurator and a highly performant renderer. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
      C#
      Other
      1100Updated Oct 25, 2024Oct 25, 2024
    • 2D Animation provides all the necessary tooling and runtime components for skeletal animation using Sprites. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
      C#
      Other
      4400Updated Oct 25, 2024Oct 25, 2024
    • [Mirrored from UPM, not affiliated with Unity Technologies.] 📦 2D Tilemap Extras is a package that contains extra scripts for use with 2D Tilemap features in Unity. These include custom Tiles and Brushes for the Tilemap feature.
      C#
      Other
      1500Updated Oct 25, 2024Oct 25, 2024
    • 2D Common is a package that contains shared functionalities that are used by most of the other 2D packages. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
      C#
      Other
      0100Updated Oct 25, 2024Oct 25, 2024
    • The JetBrains Rider Editor package provides an integration for using the JetBrains Rider IDE as a code editor for Unity. It adds support for generating .csproj files for code completion and auto-discovery of installations. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
      C#
      Other
      11500Updated Oct 22, 2024Oct 22, 2024
    • Provides display and input support for Oculus devices. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
      C#
      Other
      5800Updated Oct 21, 2024Oct 21, 2024
    • Unitys Data Oriented Technology Stack (DOTS) multiplayer netcode layer - a high level netcode system built on entities. This package provides a foundation for creating networked multiplayer applications within DOTS. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
      C#
      Other
      61300Updated Oct 21, 2024Oct 21, 2024
    • The Entities Graphics package provides systems and components for drawing meshes using DOTS, including support for instanced mesh rendering and LOD. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
      C#
      Other
      61400Updated Oct 21, 2024Oct 21, 2024
    • Work with curves and paths. Use the Splines package to generate objects and behaviors along paths, create trajectories, and draw shapes. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
      C#
      Other
      111810Updated Oct 21, 2024Oct 21, 2024
    • The Scriptable Build Pipeline moves the asset bundle build pipeline to C#. Use the pre-defined build flows, or create your own using the divided up APIs. This system improves build time, fixes incremental build, and provides greater flexibility. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
      C#
      Other
      51300Updated Oct 21, 2024Oct 21, 2024
    • [Mirrored from UPM, not affiliated with Unity Technologies.] 📦 The Addressable Asset System allows the developer to ask for an asset via its address. Once an asset (e.g. a prefab) is marked "addressable", it generates an address which can be called from anywhere. Wherever the asset resides (local or remote), the system will locate it and its dep…
      C#
      Other
      707910Updated Oct 21, 2024Oct 21, 2024
    • Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
      C#
      Other
      1300Updated Oct 21, 2024Oct 21, 2024
    • Installs the UPM package development extension. Author new UPM packages and manage them with the new In-Development mode in the Package Manager UI. Publish your packages to a local file 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
      C#
      Other
      5200Updated Oct 18, 2024Oct 18, 2024
    • A new input system which can be used as a more extensible and customizable alternative to Unitys classic input system in UnityEngine.Input. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
      C#
      Other
      4400Updated Oct 18, 2024Oct 18, 2024
    • [Mirrored from UPM, not affiliated with Unity Technologies.] 📦 A high-level, component-based, interaction system for creating VR and AR experiences. It provides a framework that makes 3D and UI interactions available from Unity input events. The core of this system is a set of base Interactor and Interactable components, and an Interaction Manag…
      C#
      Other
      82500Updated Oct 18, 2024Oct 18, 2024
    • Provides native Apple ARKit integration for use with Unitys multi-platform XR API.Supports the following features:-Efficient Background Rendering-Horizontal Planes-Depth Data-Anchors-Hit Testing-Face Tracking-Environment Probes-Meshing-Occlusion 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
      C#
      Other
      4400Updated Oct 17, 2024Oct 17, 2024
    • AR Foundation enables you to create multi-platform augmented reality (AR) apps with Unity. To learn more about AR Foundation, click the Documentation link above. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
      C#
      Other
      5600Updated Oct 17, 2024Oct 17, 2024
    • Provides native Google ARCore integration for use with Unitys multi-platform XR API.Supports the following features:-Efficient Background Rendering-Horizontal Planes-Depth Data-Anchors-Hit Testing-Occlusion 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
      C#
      Other
      0000Updated Oct 17, 2024Oct 17, 2024
    • [Mirrored from UPM, not affiliated with Unity Technologies.] 📦 Unitys C# stateless physics library.Built on top of the Unity C# DOTS framework, Unity Physics is network-ready, completely customizable, and built for performance out of the box. Whether youre building the next mobile hit or a new networked multiplayer console experience, Unity Phys…
      C#
      Other
      94000Updated Oct 14, 2024Oct 14, 2024