Needle – Mirror of packages from the Unity Technologies Package Manager (UPM)
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Repositories
- com.unity.cinemachine Public
Smart camera tools for passionate creators. Cinemachine 3 is a newer and better version of Cinemachine, but upgrading an existing project from 2.X will likely require some effort. If youre considering upgrading an older project, please see our upgrade guide in the user manual. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
needle-mirror/com.unity.cinemachine’s past year of commit activity - com.unity.vectorgraphics Public
The vector graphics package provides an SVG importer and runtime vector graphics APIs. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
needle-mirror/com.unity.vectorgraphics’s past year of commit activity - com.unity.cloud.gltfast Public
Use glTFast to import and export glTF 3D files efficiently at runtime or in the Editor 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
needle-mirror/com.unity.cloud.gltfast’s past year of commit activity - com.unity.xr.openxr Public
OpenXR is an open, royalty-free standard developed by Khronos that aims to simplify AR/VR development by allowing developers to target a wide range of AR/VR devices. Use this plug-in to enable OpenXR in XR Plug-in Management. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
needle-mirror/com.unity.xr.openxr’s past year of commit activity - com.unity.package-validation-suite Public
Unity Package Manager validation suite, used to evaluate a packages integrity before its considered for publishing. This is a Unity internal tool at the moment, no support will be provided for this package. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
needle-mirror/com.unity.package-validation-suite’s past year of commit activity - com.unity.runtime-scene-serialization Public
Serialize and deserialize a Unity scene and its GameObjects and Components using a JSON format 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
needle-mirror/com.unity.runtime-scene-serialization’s past year of commit activity - com.unity.memoryprofiler Public
The Memory Profiler offers a unified solution allowing you to profile both small projects on mobile devices and big AAA projects on high end machines. It provides actionable information about allocations in the engine to allow developers to manage and reduce memory usage. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
needle-mirror/com.unity.memoryprofiler’s past year of commit activity - com.unity.visualscripting Public
[Mirrored from UPM, not affiliated with Unity Technologies.] 📦 Visual scripting is a workflow that uses visual, node-based graphs to design behaviors rather than write lines of C# script.Enabling artists, designers and programmers alike, visual scripting can be used to design final logic, quickly create prototypes, iterate on gameplay and create…
needle-mirror/com.unity.visualscripting’s past year of commit activity - com.unity.services.cloudcode Public
[Mirrored from UPM, not affiliated with Unity Technologies.] 📦 Run your game logic in the cloud as serverless functions and interact with other backend services.This package allows you to call out to Cloud Code from within your project as a secure player.Cloud Code can be used to: -Change game logic for all players without re-distributing your g…
needle-mirror/com.unity.services.cloudcode’s past year of commit activity - com.unity.transport Public
Unity network transport layer - the low-level interface for connecting and sending data through a network 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
needle-mirror/com.unity.transport’s past year of commit activity
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