-
Notifications
You must be signed in to change notification settings - Fork 32
Collision PDU
mcgredonps edited this page Apr 1, 2018
·
1 revision
Collision PDUs are used to communicate collisions between two simulated entities or between an entity and an object in the simulated world. The collision PDU communicates the following information:
- Identification of the entity that issued the PDU
- Identification of the entity that the issuing entity collided with
- Event identification of the specific event marked by the collision of the entities.
- Information for damage determination. This information is used by each entity to determine the extend of collision damage, including velocity vectors, masses, location of collided object.
- Information identifying whether the collision was elastic or inelastic.