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Pattern Parameters
Long press Pattern Key to enter Pattern Params Mode.
Turning the encoder will show different pages of parameters.
A short-press on the encoder will select the active parameter for editing. Press the encoder repeatedly until nothing is selected to change pages.
Press AUX to exit Pattern Parameters.
Parameters:
Page 1:
-
PTN
: selected pattern -
LEN
: pattern length -
ROT
: rotation -
CH
: midi channel
Page 2 (see Sequence Reset Automation below):
-
START
: steart -
END
: end -
FREQ
: frequency -
PROB
: probability
Page 3:
-
RATE
: default note length (1/64th to whole note) -
SOLO
: MIDI solo
Keys/Commands:
- Step Keys set pattern length
- F1 + pattern copies pattern
- F2 + pattern pastes pattern (to other pattern slot)
- F1 + F2 + pattern clears the pattern back to GM drum map default (and clears all plocks)
(you can paste multiple times - paste buffer should stay the same until you copy again)
MIDI solo: Set a pattern to MIDI solo and you can play the keyboard while that pattern is selected.
Note - once in MIDI solo, you will only be able to change the active pattern by using the encoder knob.
This is located on the second page of pattern parameters
The goal of this "Sequence Reset Automation" feature was developed in the spirit of classic sequencers that can generate more complex sequences from simpler ones by setting any step in a given sequence to trigger a "reset" based on some constraint (i.e., number of cycles, probability, random).
Note - This behavior is a pattern-based solution. You can also execute step-based resets in Step Parameters.
Settings:
-
START (Currently 0 - PatternLength-1): Use this to set the start step in current pattern to reset to for beginning a new cycle.
-
END (Currently 0 - PatternLength-1): Use this to set the last step in current sequence to end/reset pattern cycles. This in essence is the step that will be used to trigger resets.
-
FREQ of trigger reset (i.e., every X sequence cycle iterations)
-
PROB of triggering reset (percentage)
NOTE: Setting STEP = 0 and PROB = 1 dictates random trigger steps which can lead to interesting results by jumping to random position/step.