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1.8.0

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@nikothedude nikothedude released this 04 Oct 18:56
· 2 commits to master since this release

1.8.0
Campaign objectives (Nav buoys, comm relays, sensor relays) now have in-combat effects
Increase coordinated maneuvers
Increase CP regen
Increase weapon range

Intensity changes based on campaign distance from these objectives

Indevo integration - minefields now spawn mines in-combat
Lower performance than star fortress mines
Can target both sides at once if neutral
Due to engine limitations, mines targetting enemies will always be allied, so you cant shoot them down

Polished some numbers into ints and gave nebula a new icon
Fixed missions endlessly loading settings