1.8.0
Campaign objectives (Nav buoys, comm relays, sensor relays) now have in-combat effects
Increase coordinated maneuvers
Increase CP regen
Increase weapon range
Intensity changes based on campaign distance from these objectives
Indevo integration - minefields now spawn mines in-combat
Lower performance than star fortress mines
Can target both sides at once if neutral
Due to engine limitations, mines targetting enemies will always be allied, so you cant shoot them down
Polished some numbers into ints and gave nebula a new icon
Fixed missions endlessly loading settings