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Add CMake build system #8
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,70 @@ | ||
cmake_minimum_required(VERSION 3.10) | ||
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project(spz | ||
DESCRIPTION "A 3D Gaussians format" | ||
LANGUAGES C CXX | ||
VERSION 0.1) | ||
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include(GNUInstallDirs) | ||
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# zlib is required to build the project | ||
find_package(ZLIB REQUIRED) | ||
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set(spz_sources | ||
"${CMAKE_CURRENT_SOURCE_DIR}/src/cc/load-spz.cc" | ||
"${CMAKE_CURRENT_SOURCE_DIR}/src/cc/splat-c-types.cc" | ||
"${CMAKE_CURRENT_SOURCE_DIR}/src/cc/splat-types.cc" | ||
) | ||
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set(spz_headers | ||
"${CMAKE_CURRENT_SOURCE_DIR}/src/cc/load-spz.h" | ||
"${CMAKE_CURRENT_SOURCE_DIR}/src/cc/splat-c-types.h" | ||
"${CMAKE_CURRENT_SOURCE_DIR}/src/cc/splat-types.h" | ||
) | ||
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# create the library and configure it | ||
add_library(spz ${spz_sources}) | ||
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target_link_libraries(spz PRIVATE ZLIB::ZLIB) | ||
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target_include_directories(spz | ||
PUBLIC $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/src/cc> | ||
INTERFACE $<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}> | ||
) | ||
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set_target_properties(spz PROPERTIES | ||
PUBLIC_HEADER "${spz_headers}" | ||
) | ||
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# Installation | ||
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## Install spzConfig.cmake spz::spz target can be found when calling find_package(spz) | ||
include(CMakePackageConfigHelpers) | ||
configure_package_config_file( | ||
"${CMAKE_CURRENT_SOURCE_DIR}/cmake/spzConfig.cmake.in" | ||
"${CMAKE_BINARY_DIR}/cmake/spzConfig.cmake" | ||
INSTALL_DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/spz") | ||
write_basic_package_version_file( | ||
"${CMAKE_BINARY_DIR}/cmake/spzConfigVersion.cmake" | ||
VERSION "${spz_VERSION}" | ||
COMPATIBILITY SameMajorVersion) | ||
install( | ||
FILES | ||
"${CMAKE_BINARY_DIR}/cmake/spzConfig.cmake" | ||
"${CMAKE_BINARY_DIR}/cmake/spzConfigVersion.cmake" | ||
DESTINATION | ||
"${CMAKE_INSTALL_LIBDIR}/cmake/spz" | ||
) | ||
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install(TARGETS spz | ||
EXPORT spzTargets | ||
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR} | ||
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR} | ||
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR} | ||
PUBLIC_HEADER DESTINATION ${CMAKE_INSTALL_INCLUDEDIR} | ||
) | ||
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install(EXPORT spzTargets | ||
NAMESPACE spz:: | ||
DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/spz" | ||
) |
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Original file line number | Diff line number | Diff line change |
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@PACKAGE_INIT@ | ||
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include(${CMAKE_CURRENT_LIST_DIR}/spzConfigVersion.cmake) | ||
message(STATUS "Found spz ${PACKAGE_VERSION}") | ||
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include(${CMAKE_CURRENT_LIST_DIR}/spzTargets.cmake) | ||
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check_required_components(spz) |
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@@ -1,5 +1,6 @@ | ||
#pragma once | ||
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#include <algorithm> | ||
#include <array> | ||
#include <cmath> | ||
#include <cstring> | ||
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Let me know if this version number is ok. It might be useful to add a git tag
v0.1
corresponding to this number at some point.There was a problem hiding this comment.
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@nbutko you didn't answer to this remark. Does version
0.1
ok to you?Also, it's very important to create a release with a tag version on github so we can track updates on our side and also download source code using URL like
https://github.com/nianticlabs/spz/archive/refs/tags/v0.1.tar.gz