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neta-r edited this page Dec 20, 2020
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This projects has two parts:
This part is an illustration of an directed weighted graph.
The graph is implemented by 5 main sections:
- The vertex section which signifies a single node. The section also has an inner class of an geographic location.
- The edge section which signifies a single edge between two nodes.
- The graph section which implements and shows the graph Data structure which all nodes are based in.
- The graph Algorithms section in which the graph uses to perform the various tasks.
- Juint tests.
Located in the api folder.
This part is an implementaion of the Pokemon Game.
- The arena class that is communicating with the server.
- The agent class.
- The pokemon class.
- The container class- a class that conatins a comination of an agent, a pokemon and the distance between them.
- The Ex2 class that manages the game.
- The section of the popUp Screen.
- The section of the game frame.
- The section of the game panel.
- The section of the score frame.
Located in the gameClient folder.
- The point3D class responsible for creating a point in 3 dimensions.
- The Range class responsible for setting minimun and maximum values of the frame in one dimension.
- The Range2D class responsible for setting minimun and maximum values of the frame in two dimensions.
- The Range2Range class responsible for setting the point in the frame's range.
Located in the utilfolder.
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Graph related classes:
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Game related classes:
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Design related classes:
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Util related classes: