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[1.20.x] Fix Reach Issues (and eclipse compilation issues) #346

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merged 7 commits into from
Dec 13, 2023

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Shadows-of-Fire
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This PR addresses #243 and other reach changes that should have been fixed in porting. It also fixes issues with the eclipse compiler that were introduced by #73

@Shadows-of-Fire Shadows-of-Fire added bug A bug or error 1.20 Targeted at Minecraft 1.20 labels Dec 9, 2023
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@Technici4n Technici4n left a comment

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You should use a proper compiler instead of making changes to the NeoForge source code due to its limitations.

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Like it or not, we support eclipse, so we have to be compatible with the eclipse compiler.

@sciwhiz12
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At some point, we ought to add some automated check to compile with the Eclipse compiler. Though that may be somewhat difficult, given how hardcoded Gradle seems to be with using a javac executable for compilation.

@XFactHD XFactHD linked an issue Dec 10, 2023 that may be closed by this pull request
@Shadows-of-Fire Shadows-of-Fire changed the title [1.20.x] Fix Reach Issues [1.20.x] Fix Reach Issues (and eclipse compilation issues) Dec 12, 2023
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OK this looks good. Just one thing.

@Technici4n Technici4n enabled auto-merge (squash) December 13, 2023 09:16
@Technici4n Technici4n merged commit 997cdc6 into neoforged:1.20.x Dec 13, 2023
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The player's attack range is increased with NeoForge
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