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The player's attack range is increased with NeoForge #243
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I think this could be because creative mode has slightly increased block reach and maybe someone tried to unify reach for blocks and entities |
I guess someone fucked this patch in porting again, as has happened every time since it was introduced, lol |
If it is the same specific part of the patch as got messed up last time, we should probably add a comment as part of the patch that tries to clarify what should be used there. |
I don't think its the same part of the patch, the previous part was due to vanilla adding new cap constants that meant our changes were getting capped - this looks like something is being offset by a value incorrectly. |
So this is just a resurfacing of a vanilla bug: https://bugs.mojang.com/browse/MC-250858 Vanilla declares an entity reach distance of 6.0 for creative players in This only impacts creative players, but we have to add the miss check to support disjoint ranges (otherwise all ranges are truncated to the block range). We can probably reduce the creative entity reach boost from 3 to 2 to compensate for vanilla's issue. |
Minecraft Version: 1.20.2
NeoForge Version: NeoForge-20.2.26-beta
NeoForge:
2023-11-03.20-43-44.mp4
Vanilla:
2023-11-03.20-45-24.mp4
World:
Reach.zip
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