1.9.0
[1.9.0] - 2023-08-01
Fixed
- Fixed code for custom nodes being stripped in AOT builds when Managed Stripping Level is set to High UVSB-2439
- Fixed OnInputSystemEvent doesn't trigger until Input Vector variates from 0.5 UVSB-2435
- Fixed assembly disappearing from Node Library after domain reload. UVSB-2459
- Fixed custom inspectors not being generated UVSB-2466
- Fixed error when trying to load exceptions for TryCatch node dropdown [2463] (https://issuetracker.unity3d.com/product/unity/issues/guid/UVSB-2463)
- Fixed infinite amount of GameObjects created in Prefab mode when performing a null check of a scene variable in editor with an "OnDrawGizmos" event UVSB-2453
- Removed corrupt mdb which caused the ScriptUpdater to fail UVSB-2360
- Fixed Gradient graph variables resetting when entering PlayMode UVSB-2334
- Fixed Memory leak after destroying object [UVSB-2427] (https://issuetracker.unity3d.com/product/unity/issues/guid/UVSB-2427)