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## [1.21.22] - 2024-02-08 - Fixed a bug where calculating scene dependency data could throw an error - Fixed a bug that lead to builds being much slower than they should be - Fixed issue where "Build Task CalculateSceneDependencyData failed with exception: Object reference not set to an instance of an object" is thrown when building.
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Unity Technologies
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Feb 8, 2024
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,15 @@ | ||
using NUnit.Framework; | ||
|
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namespace UnityEditor.Build.Pipeline.Editor.OptionalPackages.Tests | ||
{ | ||
public class PlaceholderTests | ||
{ | ||
[Test] | ||
public void Test_Placeholder() | ||
{ | ||
// this can be removed if optional package tests are added, the utr used by | ||
// upm-ci doesn't currently seem to have a way to allow zero tests | ||
Assert.IsTrue(true); | ||
} | ||
} | ||
} |
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Original file line number | Diff line number | Diff line change |
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@@ -1,7 +1,7 @@ | ||
{ | ||
"name": "com.unity.scriptablebuildpipeline", | ||
"displayName": "Scriptable Build Pipeline", | ||
"version": "1.21.21", | ||
"version": "1.21.22", | ||
"unity": "2019.4", | ||
"description": "The Scriptable Build Pipeline moves the asset bundle build pipeline to C#. Use the pre-defined build flows, or create your own using the divided up APIs. This system improves build time, fixes incremental build, and provides greater flexibility.", | ||
"keywords": [ | ||
|
@@ -14,15 +14,15 @@ | |
], | ||
"dependencies": {}, | ||
"_upm": { | ||
"changelog": "- Fix CalculateSceneDependencyData given changed sprite atlas" | ||
"changelog": "- Fixed a bug where calculating scene dependency data could throw an error\n- Fixed a bug that lead to builds being much slower than they should be\n- Fixed issue where \"Build Task CalculateSceneDependencyData failed with exception: Object reference not set to an instance of an object\" is thrown when building." | ||
}, | ||
"upmCi": { | ||
"footprint": "fcf0e109f286090efa0e05ca2ab469c8097c1f41" | ||
"footprint": "04e9000332727dad441919b78ff684437b3fb0a2" | ||
}, | ||
"documentationUrl": "https://docs.unity3d.com/Packages/[email protected]/manual/index.html", | ||
"repository": { | ||
"url": "https://github.cds.internal.unity3d.com/unity/Addressables.git", | ||
"type": "git", | ||
"revision": "a981d4bc6c5de7a6a62ec3f63f3bdfc87ece371a" | ||
"revision": "6bd4bdae79fcdd3902dce37b766b3fae82d62fde" | ||
} | ||
} |